Well sometimes the other player just does a better job at shooting and moving, but I agree that the non-range handy nerfs were unacceptable.
As far as BH, taking the entire point of the weapon away (legendary, higher short term DPS alternative to Icebreaker with a similar ammo-independent design focus) by turning White Nail into a reload perk is moronic.
If they wanted to change it, the fix should have been to increase reserves above twenty rounds, and then add a short cooldown [b]or[/b] make White Nail take [b]one[/b] round from reserves to reload the rifle.
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