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Destiny

Discuss all things Destiny.
7/16/2015 9:41:42 AM
14

Idea for a TRADING SYSTEM (hear me out)...

I have an idea for a trading system in destiny which wouldn't wreck the game. Its your average auction house/exchange, where you can buy/sell/trade. There are limits on how expensive or cheaply you can buy/sell an item for. The BIG CATCH....(wait for it)...you can ONLY trade with the people in your clan. And perhaps you may even need to have the RAIDING PARTY trophy to make it a bit harder to trade. You see, before you all jump on the hate-wagon, the reason bungie are hesitant to implement a trading system is because it would completely contradict the RNG system. But if you could only trade with clan mates (and possibly only once you have the trophy RAIDING PARTY) it would be less of a detriment to the RNG aspect of the game. And besides, the market right now seems to be centered on Vanilla (Pre-DLC) Vendor weapons, which will most likely become useless in the next DLC or too, so don't expect to be bombarded with DREAM RAINBOW LOOT ROBOT UNICORN WEAPONS, because the simple fact is, no one is gonna want them if all they're gonna do is sit in your Vault (aside from the minority of super-intense Destiny obsessed collectors out there). Please, give feedback (constructive criticism welcome). That's all Guardians.

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  • Couple of points here: 1) Trading is fine, and will not ruin the game in any way at all. 2) Every time someone makes a post that says, "Maybe trading would be okay if we added all of these various restrictions," they're basically saying, "Let's not have trading," because the logistics of implementing it are complicated enough without having to include and maintain a bunch of additional restrictions. 3) I'm sure most of the people making these posts are just trying offer suggestions to make the game better, but calling for additional stratification just comes across as selfish. It sounds like, "I personally am sick of being at the mercy of RNG so please give me an out, but keep everyone else trapped in the grind because it should take other people forever to get their stuff." 4) In the Conversations with Creators interview Luke Smith talked about loot drops in their current state feeling too "disconnected" from the world and they were definitely going to address that in TTK. If they are changing the loot system, it is entirely possible (let us hope) that they are backing off the RNG a bit anyway, and undermining it won't be that much of an issue. 5) If they are about to mess around with the loot system, they will no doubt wait and see how that goes before adding anything like player trading, so if something like this does happen it won't be for awhile.

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