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originally posted in: What do you want from Density II?
Edited by H6LO: 7/11/2015 8:46:06 PM
3
Having completed a strike you get the following things: An auto rifle Silencer, a hive scale, and a vex eye. [i]Your friend has gotten a hand cannon extended mag, a cabal armor material and a Fallen dagger[/i] You see what he has gotten and you ask if you can trade your silencer for a Fallen Dagger... but only if you throw in a couple hundred glimmer as well... you agree. [i]your friend equips the silencer on his AR he stole from a cabal major on a previous strike, and in return you now have a melee that does 25% more damage to fallen enemies.[/i] You have the option of putting the hive scale on a weapon or armor piece, but once you do, you can't apply any other enemy type material to that specific armor or weapon. So you decide to put the hive scale and your new magazine mod to your handcannon. So now your handcannon has extended mags as well as an a aesthetic piece you can then proceed to add more of as you please upon finding more. You have an AR that has the max amount of cabal materials and therefore has a 10% damage increase to all cabals and has explosive rounds. Now with a Vex eye you can replace the sights on any of your weapons... all eyes are unique so you won't know what it looks or shoots like until you try it on. Some are blue and long range while some are red and short quarter. Some can have a special retical while others have a built in hud that you can view while ads. The possibilities are endless and the only way to get what you want is to keep playing until you find it!
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