-A long, detailed storyline where you can have multiple outcomes based on decisions.
-The ability to play(even just a few missions) as an enemy(probably fallen)
-More customizable weapons and armor(possibly through crafting gear?)
-expansive skill tree
-No crazy buffs and nerfs. Exotics should be OP imo. Hence they are exotic...they shouldnt match up with legendaries its ridiculous.
-Well thought out and challenging raids.
-well thought out level system. Ex. Doing raids would drop raid gear and such and a chance at an item similar to etheric light. Maybe make different kinds of "etheric light" where each one would add like 6 light to the gear this way you dont instantly hit max level so quick. You would need multiple per piece in order to "max it out".
I know a lot of this would make it take more time/harder to level and such...but IMO it would keep us entertained longer
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