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7/3/2015 5:40:21 AM
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Started WoW in 2007 and there's absolutely no way you can compare a WoW raid to a Destiny raid. Destiny raids are more comparable to heroic dungeons.
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  • This is undeniably true. But the issue isn't what is, it's what we want. We want the raids to aspire to the complexity of the raids in traditional MMORPGs. Vault of Glass is almost universally regarded as better than Crota's End in no small part because Crota's End is simplistic in comparison. And we might hope that Bungie is listening to that feedback, because in a recent interview with Kotaku they hinted that the Taken King raid will focus more on coordination and puzzle-solving than either of the previous raids. For my part, I just can't reconcile that with a system that throws together groups of players by randomly drawing from anyone with their hand up.

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  • I can reconcile it easily, because it teaches people to lead.

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  • I'm not sure how that would be the case. I think the people with lots of friends would just go with their friends and the people on LFG posting "must have ghorn" will still be on LFG posting "must have ghorn". The match-making service will be full of people who aren't really prepared for what they are undertaking, and that will lead to more frustration than anything. This is, I think, the core of the issue though. You think match-making will make the game more fun for more players, and I think it will lead to frustration and ultimately the dumbing down of the end-game. The only way to really know for sure is to try what I previously suggested and create more complicated strike boss encounters. The update this week says that they are re-imagining some existing strikes in addition to the new ones they are adding. Perhaps they mean to implement just such a test?

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  • What your not getting is that frustrating or successful, people should have the right to try. Matchmaking would not affect you in any way. You claim you played WoW in which [i]every single activity[/i] has matchmaking and is successful, but somehow don't get that it works. If I know a raid and want to run with randoms, I can teach them the raid if they don't know it. You theory that randoms will all suck and be losers is what's wrong with gaming these days.

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  • Thank you lots of games has mm or tool to find players and is successful people are not morons they can learn mechanics lol

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