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originally posted in:Halo Archive
originally posted in: Lord of Admirals' 2015 Halo Lore Q&A
7/1/2015 3:43:52 AM
1
Maybe my memories of Bungie.old are creeping in... Anyway, I'd actually even disagree with Bungie not having gameplay issues.
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  • I know there's some, especially in Halo 3, but their problems were often dealt with in patches and such. 343i took a [i]long[/i] time to balance a lot of the issues in Halo 4 and the MCC.

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  • You weren't on Bungie.net during the Halo 3 or Reach days, were you?

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  • I was, but I was a lurker. Didn't make an acct till now.

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  • Everything about Halo 3 and Reach was scrutinized to oblivion. As a game designer, I can now understand why some of those features weren't liked. For comparison, you stated that it took a long time for 343i to balance Halo 4's sandbox. In that same amount of time, Bungie only fixed Halo 3's melee system.

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  • I know that. But people learned to work around most of the problems with the game, which probably explains my lack of remembrance of them.

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  • "I don't remember the problems therefore they weren't actually problems." What!?

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  • Not what I said. It would have been better if they were fixed, but instead people were forced to work around them. It sucked. :-(

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  • That's basically what you're saying, whether you mean to or not. There was no "work-around" for Halo 3's broken melee system. I'm off-topic on my own thread now, so this'll be my last reply. No hard feelings though. You like Halo, and that's all that matters.

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