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6/12/2015 6:48:49 PM
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Vault of Glass Atheon Glitches

Dear Bungie, and fellow guardians, Yesterday my friends (GT: MC are DJ; elite ryin; JanusINGENS; pZpAce; FUN Kev the Pro) and me (GT: Ullekepiep) were playing the Vault of Glass Raid (hard mode) when some glitches or bugs occurred during the final battle with Atheon (other than the ones already on the support page https://www.bungie.net/en/Help/Article/12645). I tried to capture some of it through the xbox's Game DVR function on one of the attempts. Through this link (https://onedrive.live.com/redir?resid=ba5c79d5d78f1d2!21754&authkey=!ADDgGNh39YeAzts&ithint=video%2cmp4) you should be able to check it out on my onedrive. Here's a more detailed report of what we encountered in writing: We were playing the VoG (hard mode) on Wednesday, but due to a lack of know how on half the team we did not manage to kill Atheon that night, so we retried the next day with the fireteam mentioned above (Thursday june 11th). The first couple of tries we didn't notice anything extraordinary going on, but at some point the glitches started and held up for the next couple of attempts. The first weird thing I noticed myself is that hits on Atheon from the relic's shield did not register as a number in the air next to the hit, even though his health went down. Then Atheon also froze in the position he assumes when he summons the supplicants while no more of those got spawned for a bit. Next all the supplicants that were still there froze too and they could not be killed, or only died after a while, even though their health bar visualized decreasing health as we shot them. When we stopped shooting them their health usually got filled up within seconds. After a while of shooting Atheon, he eventually unfroze and killed us because we were very close to him. On the next attempt everything seemed in order until Atheon teleported half of us to Venus and we couldn't kill the enemies in there, because their health recharged to the maximum as soon as a hit was dealt. So we wiped (committed suicide). The next attempt failed due to the fact that neither of the teleported persons could pick up the relic. And the final attempt before we returned to orbit to load the final stage of the raid again had Atheon frozen again, while supplicants remained mobile, but again could not really be harmed due to instant recharges of their health. I hope that this little report can help you to resolve this problem. Kind regards, Ullekepiep

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