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Edited by Lost Sols: 12/15/2015 5:55:02 AM
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Dumbo's Feather and the Great "OP Thorn" Myth.

Greetings fellow Guardians, I'd like to take a moment to weigh in on the [i]Great Thorn Debate[/i] that has been raging on the forums for some time now. It seems like half of all posts are regarding Thorn at times and I'd like to offer up a different perspective on the situation. From the polls that have gone up, those who think Thorn is fine generally seems to fall in the 68-75% range, but the other 25-32% resolutely believe that it is completely broken. The truth lies somewhat in the middle, but in the end I believe it is a completely fair weapon and here is why. Destiny is different that other shooters. In Halo, we had generic weapons and started with either the same loadout or different random weapons. Any shotgun was the same shotgun, any pistol was the same pistol. We had the same grenades and the same abilities. In Destiny, we take the weapons and armor we find in the world into PvP. We have different classes that can be set up with different perks and abilities to suit our style of play. It's something really unique to the shooter experience, but rather than embrace that, it seems that some are continually trying to tear it down and to make every weapon and class function the same (No, Titans don't need Blink). Once upon a time, the object of everyone's desire/scorn was the Vex Mythoclast, then it was Suros Regime, that was followed by Felwinter's Lie and now we have the undeniable king of the nerf threads, THORN. The problem with all of them is that none of them are true. Sure they are all great weapons, but unstoppable? Uncounterable? The only weapon anyone uses? None of those things are fact. Vex Mythoclast. A Fusion Rifle that functions as a primary and is Full Auto. Essentially it is an uber badass AR and at mid range has always been devastating... but even in it's heyday, it was never unstoppable. I routinely successfully battled Vex users with Suros, MIDA, Up for Anything and Vanquisher. Suros Regime. The first Iron Banners were affectionately referred to in many a post as[i] Iron Suros [/i]and [i]Suros Banner[/i]. It's range and stability made it a superb weapon in almost any situation and it was professed that if you didn't have one, you couldn't win. Of course no one ever brought up that the slow RoF meant that landing your shots was a premium requirement for success. Miss a couple of rounds and you'd find yourself killed by hand cannons, scout rifles, High RoF ARs and even first gen Pulse Rifles. Felwinter's Lie. This one was affectionately known as [i]the best sniper rifle in the game[/i]. Once more, if you didn't have Felwinter's, you couldn't possibly win in the crucible. Except that anyone with a Fusion Rifle and even a rudimentary understanding of the radar's functionality pretty much laughed their way to high kill counts as enemy after enemy tried to rush or outgun from range with their Felwinter's. Thorn. The primary with the DoT. Affectionately known as F**K THORN!!!!! Probably responsible for more broken controllers that any weapon ever. A really good Hand Cannon and with the ability to kill with poison after the victims take cover. The only problem being that, meeting in the open and engaging head to head, Thorn can be outgunned by any number of weapons in the game. Personally, the absolute most devastating weapon I see in the crucible is Red Death. I'd rather face Thorn than Red Death 10 times out of 10. Dumbo's Feather. A feather that Dumbo carried in his trunk because it was the most OP feather in the history of well, feathers... and it allowed him to fly even though he was just an Elephant with big dopey ears. Only he lost the feather and he could still fly. The feather wasn't magic and it didn't make him fly, it was him that could fly. Vex Mythoclast, Suros Regime, Felwinter's Lie and Thorn are all wonderful weapons and every single one of them is or has been Dumbo's feather. Take Vex out of a players hands that is getting 25 kills a game and give them Shadow Price, give a 25 kpg Suros user MIDA, a Felwinter's user Invective or Plug One, a Thorn user Red Death or Red Hand... do you think they're going to drop off and suddenly be bad? I switched from Suros to MIDA in the middle of the second IB and my kills went up. I'm reading all these posts that you can't win without Suros and laughing with each MIDA kill. These weapons give people confidence to know they can compete because they are really great weapons. I may not know anything about Up for Anything and whether I can get kills with it or not, but I know that everyone loves Suros so using it gives me that initial confidence that I stand a chance and it's a great thing to know. It's after you know that you can compete that you realize that it isn't because of the weapon in your hand, but rather that you've learned the maps, you've developed strategies, you're intimately familiar with your class, your abilities, your grenades and your super. You know what weapon classes suit your style the best and what perks you like to use and that's when you realize that there are so many amazing weapons in this game and if you're just willing to put down the flavor of the month, you've got the whole candy store to explore. So why the inordinate hate for those weapons? I have a theory on that as well. Vex was so divisive because it was a raid drop and let's face it, a very low % have completed the raids to this day. Here you had this amazing weapon and it was all but impossible for 80% of the player base to ever have. Suros was a random world drop and the exclusivity of it brought it's first detractors. Then Xur sold it and that set off the kids without the coins even more. Felwinter's required you to rank up IB or get lucky and get one as a drop after rank 3 the IB after it was sold. Again, those that weren't regular PvPers, who gave up on ranking felt left out. Thorn and it's glorious, glorious bounty and 500 Void points. It doesn't matter that if you're getting void kills that you only need above a 0.40 k/d to make progress. The minute people saw their score drop from one game to the next, it was over for them. It's one thing to die to something you think you might get, but the exclusivity was more than people could bear. If they couldn't have one, no one should have one. Beyond that with Thorn, even though it's 100% counterable, the nature of the weapon lends itself to hiding and taking pot shots. Stand in the open with Thorn and your going to get as good as you give. Hit me with a Thorn round and take cover and if I've already suffered damage from you or elsewhere, your poison can finish me. People already get enraged when they think others are camping. Snipers aren't going to be invited to too many popularity contests. Now add a poison DoT from someone hiding behind a wall or corner and people went berserk. Of course they could have always thrown a grenade and flushed the Thorn user out or flanked or waited for the poison to wear off and outgun them, but none of those options matter because [i]I died and it's not fair[/i]. Never mind that they may have been killed by you the previous 5 times you met up that match. all it takes is one poison death and there is no fairness in the world. It's so easy to get angry and to cry out against the things you can't beat. It doesn't mean they're unbeatable. The point of competition is to be [i]challenged[/i] and the only way to get better is to face odds you don't think you can win and use all the resources at your disposal, including that beautiful brain inside your head, to out think, out perform and out strategize your opponents. A victory over a better opponent is infinitely more satisfying than running roughshod over noobs. Will you lose some? Sure. Will you get better for it? Without a doubt. Do you need a magic feather? You never have and you never will. See you in the Crucible. -------------------------------------- Edit: The point of competition is to be challenged. Weapons like Thorn should be fun to face and try to outgun. Where's the fun of facing weapons that have been nerfed into the ground? Destiny isn't designed to be perfectly balanced. The great weapons generally have to be worked for to get and deserve to be great. In my opinion if Bungie want balance, they need to put all generic weapons in. If they want us to use our own, people need to use a little more skill to compensate when outgunned. It used to be so much more satisfying to kill a Vex user and facing it made you better. What's wrong with facing that challenge? ---------------------------------------------- Edit 2: For all the spread sheet junkies. Your stats are wonderful on paper, but Destiny isn't played in a vacuum. There are so many other variables that go into each and every single PvP encounter that it makes each and every aspect of a weapon matter as much or more than TTK. The thing with play tests and legendaries is that there are hundreds of possible perk combinations and your not testing them all or taking into account the advantages they can give. 3rd Eye, Glass Half Full, Full Auto, Headseeker, Final Round, etc, etc... Thorn is a great weapon. Vex is a great weapon. Felwinter's is a great weapon. If they're all unbeatable, why isn't everyone using them 40-0 with a 40.0 k/d? Every single one of you screaming OP know for a fact that they're dying just as much as you. It's a [i]game[/i]. Try having fun.

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  • I think there may also be a large amount of people who don't realize how bad the masked latency is either. I have been one shotted by a vex in iron banner. Handcannons always instantaneously knock me down (seemingly) I have no issue defeating these guns without bad latency involved. (And sometimes they beat me) I would enjoy scout rifles having more purpose to use though. Maybe maps are just too small.

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    • Your article should be nerfed, its way too long for a topic like this. I use Thorn because I suck at PvP and it gives me a fighting chance. If someone else wants to use it for whatever reason i dont care, its their choice. Destiny PvP is not a competitive event. Way too many things about it are unbalanced. Its a fun game just leave it alone.

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      • Jesus. You ever thought of becoming a journalist

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      • Thorn offers an inflated K/D because of postmortems. For instance I run with a MIDA.. 67 merciless medals, 37 postmortem. Like to see a thorn users comparison of those 2 medals.

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      • This is just fuel to the fire. Let it go, let it go!

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      • Edited by KennyPowers55K: 6/11/2015 3:55:12 AM
        Bump

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      • Very nice point about red death vs. thorn. Hit home for me personal, as I was a thorn guy till they nerfed the range and buffed pulse rifles to hell. :D I also use the vex(for the fusion rifle bounty only though, the nerf party killed the accuracy and range here too). Same reason I don't use the suros, all the damn nerfs. So I'll keep on with RD till they nerf that. :) #Nerfthenerfs P.S. Nerfs suck, they don't/won't/have never/probably can't work. Same with helping a game. They invariably and without exception are a bad bad thing that never ends once started and only appeal to the worst segment of a player base.

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      • Bump

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      • I wonder if near 75% think it's fine because at least 75% of the weapons seen is thorn?

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      • Bumping for the truth in this post

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      • Bump!

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      • This is Great. I love this post. The people will still complain and claim to have facts. So w/e. For one just because you claim 50% of people use it doesn't make it OP. It just means it's a great gun for those players! My theory on why people say it's OP. Is because when I shoot them they freak out from the poison dmg and the screen effect giving me a edge and letting me land my shots. The biggest advantage Thorn has is that I can see the dmg tick Down on you as u r u. Behind a wall or duck. I know where u are and you don't know where I am exactly. Thus gives me a huge advantage in my opinion. Now I can train my sight down on. That corner walk around a pop you while your still panicking and swearing that thorn is OP. Or when u take off running trying to hide I can cut you off or tell my teammate your heading his way with shields down.. I will read the replies of how it kills with one head shot or two body shots... I just won't respond to you. And some people will understand me. I did a Thorn poll a bit ago and 50% of the people loved Thorn and didn't think it needed a nerf. I feel like it's just some kids who come on here because they can't get kills in pvp and vent.

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        • Agree 100% OP

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        • Bravo sir very well put. Regardless people will bitch about it because they can't face defeat. Here's gameplay of me going against thorn users while using the Mida during this weeks iron banner. Hard to believe people consider this weapon "OP".

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          • I have effectively completed IB with all 3 characters and I have to say; Thorn was frustrating. My first two characters I didn't use it because I wanted to prove I didn't need it to win. I was correct I didn't. However I did find it was very easy to use and gain easy kills in most situations. I just feel like the class handcannons were more close counter situation tools, but Thorn gives a mediocre player, myself, a chance to score easy kills from a distance. I feel that contradicts the play style to which the handcannon class represents. I do not feel that a nerf should be placed on Thorn in any part other than its effective range to help curve some of the "unfair" advantages to this weapon. Overall my IB was good yet frustrating due to this participant weapon. It is not, in my opinion, an "OP" weapon though. Just another bump that needs fine tuned in a somewhat long road that is Destiny. 😊

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            • Somehow I made it through 2 characters in IB without Thorn, how ever was that possible?

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              • Bump

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                • Put simply Thorn - meh

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                  • A couple of Vex "adjustments" and a nerf. A fair amount of AR nerfs, the last was pretty uncalled for. Nerfs to special and heavy ammo drops and carry amount. Nerfs to perks like Armour piercing rds. Even shotgun range and follow up head shots for HCs were given nerfs for PvP. All of these put us in the situation that we are in now. The real ironic thing is that some ppl complain about weapons not requiring skill, complain about perceived unfair advantages. Then go and want a way to award "elite skilled" players. In my opinion "elite skilled" players don't need to complain. They over come obstacles and are confident in the ability to adapt. I always said that this is how you gain and earn respect in everything you do. Kids throw tantrums when they are unable to get what they want. Most of the nerf posts fit that mold in my opinion.

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                    • Amen. You sir, are a scholar and a saint. Just competed in my first IB and yes I used Thorn. Nope, I got beaten...quite a bit and not by Thorns all over the place. Barely saw any.

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                      • Nah, Thorn basically hands me kills compared to any other gun. Not even hawkmoon makes it that easy.

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                      • Tl ; dr. Kidding. When 70% of players are using one pistol, work the range of a scout rifle, sniping across a map, it is crystal clear something is wrong. It's statistics. Players gravitate to the best tools for any edge they can get.

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                        • I my opinion it all comes down to YOU, the player. Guardians must learn how to adapt to any situation. Everything- Everyone- has a weakness, find it. "Well Thorn blah blah blah" yes Thorn is strong, but it's weakness lies within its user, and its strength lies within its opponents. If you're being killed by someone using a certain weapon YOU need to figure out its weakness and use it as your strength. Idk where i'm going with this. Im bored. Its a video game. Its all about the counter-play. Im hungry.

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                          • When everybody in a game is using thorn. Its a clear sign that its op.

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                            • BUMP! Hands down the best post I've read on the forum to-date. Don't worry about the haters, you hit the nail on the head and I recently came to a few of the same conclusions this Iron Banner. Kudos on a well written, thoughtful piece OP!

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                              • What about the 2 shot kill glitch? Not really an "OP" thing but I'm sure it factors in to the overall perception

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