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#feedback

Edited by Vampire Nox: 6/1/2015 5:45:34 PM
338

Etheric Light is too rare, and it kills the desire to play.

For once, I have to agree with IGN(orant). I understand why Bungie made Etheric Light so rare, and it's a two-fold reason. 1) They didn't want everyone hitting 34 in the first week. (Understandable) 2) The rarity is a delicate balance. Just rare enough that it entices you to play more, but not so rare that it seems to be like a second job in order to get even one piece of Etheric Light. Unfortunately (as with the rest of the game until present), Bungie has no idea about how to properly balance the grind vs. reward ratio. They've hit the latter part of point 2. They've made the Etheric Light so rare that it is far too difficult and offered in far too little activities with far too little of a drop chance. They've made it such a chore to get, that for many people it is killing the drive to play now. There's plenty of people in my situation. I've played for two weeks now and still haven't seen a single piece of Etheric Light drop. Now; there are plenty of people who have three 34's, all weapons upgraded, and Etheric Light to spare. But Bungie missed the target audience on this one (unless their target audience is between the ages of 12-16, out of school with 16 spare hours to grind out that much Light...). Most people don't have the 10-12 hours at a pop to grind out Etheric Light to get all of their equipment upgraded in a week. Hell, most people don't even have that kind of free time on the weekends. A possible fix would be to keep the guaranteed Etheric Light "gift" of the 34 and 35 Prison of Elders, but add in a drop chance for the small chests at the end of the 28 and 32 Prison runs. Increase the chance for a drop for the Nightfall and the Crucible (hell, add in a chance for a drop in the Crucible) as well as the Iron Banner once it starts up again. An increase of 10, 15, or even 20 percent along with the additional places to get it would make the grind much less agonizing overall, and would have the added effect of making people want to play [i][b]more[/i][/b] than they do now. Making the Etheric Light the carrot at the end of the stick is one thing. But you've got to use a shorter stick. nobody will want the carrot if they can't even see it at the end of the stick. As it stands right now, there's nothing in sight to chase after, and it just kills the desire to play. [b][u]Edit 1[/u][/b] (of what will probably be the first of several edits...)[b]:[/b] I fully know [u]where[/u] to currently get Etheric Light, that's not the issue. the issue is the [u]time[/u] it takes to get even one piece. Most people only have 2-3 hours to play per night. Therefore, most people find it very difficult to "do everything in all characters per week" like you kids on summer break are getting more than twelve hours to accomplish. [b][u]Edit 2:[/u][/b] PvP isn't everyone's strong-suit, nor is so easy as "git gud skrub". Those of you who say "it's a cakewalk to go 9-0 in the trials and get 3 EL per character per week" should probably quit talking. You're only making yourselves look ignorant, not like the PvP-gods you think you are. [b][u]Edit 3:[/b][/u] ironBill posted this, and he clarifies the intent of this post nicely. [quote]FWIW, I couldn't care less about getting through ToO. Really, I'm finding I don't care about hitting 34 on all characters either. No point to it. Just so we know who we both are. The OP is talking about play balance, and whether or not Bungie is hitting their market, which I happen to find is a great point. Who IS the demographic? Are they trying for a very select subset of skills to reward this time around? Sure seems that way. Good PvP players are strutting around like they invented fire... happy for 'em too I guess, but if that's all this DLC is intended to give us, my question follows - is that all there is to this?[/quote] [u][b]Edit 4:[/u][/b] Calling me a "scrub" doesn't do anything as I really don't care. All you're doing by slinging names like that is highlighting the lack of strength in your argument. [u][b]Edit 5:[/u][/b] pablogordon had another great idea. I've quoted it here to give it some love. [quote]There should have been an exchange rate at the speaker for Etheric light. Baffling really that it's not there. Make it really expensive. The most expensive thing in the game currently is that ship from Petra at what, 17.5k glimmer? Make the Etheric light cost that plus one each of the radiants, and ten each of the ascendants, and some coins and motes for good measure. The speaker exchange was a very good step in the right direction to sinking some currencies, especially Friday when Xur sold the helm engrams and now that most everyone has a couple few weapons they want to re-roll. Why not just add the Etheric light? If we are really honest, the point isn't just hitting max anymore (and thankfully so) but putting together a setup with both the perks and looks that suit your play style![/quote] [u][b]Edit 6:[/u][/b] And, here's a link for why the PoE loot system is broken in general, but parallels well with the rarity of Ethereal Light. http://www.forbes.com/sites/insertcoin/2015/05/28/destinys-prison-of-elders-has-a-serious-loot-problem/?utm_campaign=yahootix&partner=yahootix [u][b]Edit 7:[/u][/b] FatChubbE offers a very good breakdown of what the responsible adult Gamer deals with in trying to overcome the base design of this DLC. It is an accurate description, and props go to him for it. [quote]The adults I play this game with aren't always on. Three are full time Grad students with jobs, two are parents with wives and kids. My son plays between school and football practice and games when he's not doing chores or homework. The full time gamers in my clan have all partnered up, so getting help from them is difficult. The "it's easy" comments applies only to those with spare time. We did one nightfall and one 32 prison of elders. That's all we had time for. Don't get me wrong, the etheric light is there. It's obtainable. But it's not obtainable "easy". Easy when applied to time spent obtaining does not bode well for the working/school demographic. It applies only to destiny players who play destiny for hours on end every day. To put it into perspective we did (two) ToO matches. that's right 2. We were not in control of the time. With loading, and 5 round matches, two matches took an hour. If you do 8 and win flawlessly without the other team winning a single point, 3 hours at least grinding for an etheric light. If you add a 34 or 35 prison of elders and you're a super stud team that's another 2 hours with loading, game time, running back to the airlock. And 2 hours is giving you the benefit of the doubt that you're really really good. If you're average, add at least another hour or two. So the argument that it's "easy" is a matter of perspective. Easy as far as skill level? Or easy as a matter of "I got all the time I need to play?" Either way, getting etheric light takes more time than any other currency we've been offered thus far. That's just how it is. People took days off to play this. Which kind of gives you an idea of the commitment to time you have to invest to receive these "easy" rewards.[/quote] [u][b]Edit 8:[/u][/b] IIFormer GamerII also has a great take on the time sink necessary and the base design of these DLC. [quote]You are without a doubt correct when it comes to grinding through the same content three times over in Destiny, and the annoyances, redundancy, sheer boredom, and time consumption that comes along with it. After playing through the base game and TDB I've come to realize that destiny simply isn't a game that can be played causally, and if you attempt to do so you should be prepared to put yourself at an extreme disadvantage. This was my main reason for intentionally skipping out on HoW, because I knew that the never ending grind would continue. If you have a lot of spare time on your hands, Destiny is a great game to play with clan mates. But truth be told you cannot simply play destiny in a casual manner such as battlefield or call of duty, without hindering your progression dramatically and being seen as a "slacker," "leech," or a "freeloader." Destiny's new loot looks nice, but I just can't take the grind anymore.[/quote] [u][b]Edit 9:[/u][/b] To all the people telling us that not everyone should be able to get to end-game content, or that parts of the game should be locked except for the "hardcore" crowd: So having entire portions of the game locked out to a player simply for no other reason than Bungie feeling the need to promote elitist alienation of their player base... is ok? The only thing more wrong than Bungie's "philosophy" are the people who jump at any chance to support it.

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  • I got 34 3 days after the DLC came out. Keys are not rare!!!!

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    • I have gotten a total of 5 Etheric Lights in the past week. I have one 34 and one 33 and a half. The EL drops from PoE and ToO tier packages. I feel the ppl complaining about EL rarity are the ones that either only play PvE or the ones that only play PvP. But, if you play both, you essentially double your chances of getting EL.

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      • Bump (V.Nox always gives the best constructive critism).

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        • I have pretty much ever weapon I want upgraded and I'm sitting on 2 etheric light and not sure what to do with it...

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        • Bump, -blam!- the haters

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          • I have so much more etheric light than I know what to do with. Did you even do the trials?

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            • it's far too time intensive. VoG and crota a person two levels below could be carried through to get the gear they needed to become 30/32. there is no carrying in PoE or ToO as wipes are more common with smaller fireteams. the necessity to be equal to the level is without parallel to any activity previously released in the game (with the exception of iron banner). I don't have an expendable 5 hours to joust with level 35 or frankly 34 PoE depending on circumstances. the players you speak of, the demographic truly flourishing with regard to rank, don't have this problem. I work 40 a week, have two kids and a wife. there's no way in -blam!- I can find the luxury of time to secure etheric lights to upgrade my weapons to make me more competitive; hence my agreement with your plight.

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              • If they made them more common what would I want to play for. I have 5 in the vault and only played one character this week, and not even the 35 PoE yet. After trials and PoE this week I will probably have 14 min 16 max if I get them in a nightfall plus the 5 in my locker. Again I only play 2 to 3 hours a day.

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              • I think they are to common and easy to obtain. I have all three guys level 34 including 5 other legendary guns that have 365 attack. I still then have a couple to spare after that. I wish they had actually made it a challenge. On the other hand I do think that treasure keys are a little two hard to get unless your really lucky or you have 3-4 hours a day to grind them out.

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              • I coulda had two characters at 34 last week but I lvld a couple guns first cuz I knew I would need them. Etheric light is not that rare. Play harder game modes and you'll get more of them

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              • Lol I've gotten 16.

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                • It's the god damn treasure keys that's ruining it for me. "Bungie" ooh let's put a giant chest at the end for players to loot but with a catch. It only opens with a key. And we'll make it so they grind for 6 and a half hours and don't get one at all. "Player" -blam!- this.

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                  • You're talking too much sense man. Not to mention most of the types on here [b]are[/b] the kind that have 6+ hours a day to play. Go to redit if you want an actual discussion.

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                    • Do well in ToO you will have 3 34s in 5 hours tops

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                      • I only play 2 to 3 hours a night and have 5 in storage. I found it so easy to 34 with all 3 in a couple days I was disappointed.

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                      • I don't get the problem. This light grind has to keep us occupied until -blam!-ing September at the earliest. I don't care if I only get my gear and characters levelled by then, it'll give me something to do. The 24 hour race to 34 is crazy. Lol. Come June everyone is going to be like 'I've got nothing to do', and that's with the light system as it is at the moment.

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                      • Edited by ToughGuy051: 5/27/2015 4:25:59 PM
                        Etheric light is easy to get in quantity but not outside lv34 and lv35 prison of elders. So if your not willing to put 6-30hrs in, depending on difficulty and group. Too bad. Thats my issue. Im already feeling burnt out on getting 2 lights. Its a huge time investment.

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                        • It isn't hard to get I had all level 34s the day trials came out

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                          • Most people would hit 34 in the first week due to the trials and all the etheric light and armour you get from it

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                            • I did the trials 9-0 on 3 charactors etheric light is not rare u just some skill and not expect it to be given to you for free

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                              • Once lvled up on all 3 characters u can get etheric light up to 18 times a week if u do trials and are good and 9 times a week for PoE, this is also not counting random drops from nightfall so if u happen to get lucky

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                                • The average Destiny player still logs a couple hours a day. They hit their target fine. You aren't the target scrub.

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                                  • If you played PoE and Trials on all 3 characters you could have enough EL to get 34 in one week. I had more then enough but I want to save it for gear I want to upgrade. I don't really see the issue.

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                                    • Talk about logic fail!!! Nothing with a guarantee drop is rare.

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                                      • Well right now there are a guaranteed 4 ways to get Etheric Light every week. This would be from Level 34 and 35 Prison of Elders and the Silver and Gold tier packages from the Trials of Osiris. Once the Iron Banner starts again weave another two guaranteed ways by hitting rank 3 and 5. I've seen people get it from Nightfalls, but it's pretty inconsistent as a drop. So overall we have Nightfall, Iron Banner (2), Trials of Osiris (2), and Prison of Elders (2). I think that's good enough, if you have more than one character then you have plenty of opportunities. If you only have one character then you probably don't have a ton of time to play, so hitting 34 wouldn't be a huge priority.

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                                        • 3 etherical light per character per week if you win 9 games in osiris. Peace of cake. You can upgrade your whole inventory in a month.

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