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originally posted in: Third Subclass #Concept
Edited by Legend of Jordy: 5/17/2015 4:05:17 AM
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I'll revise it again. Before it was a PvE powerhouse and really outshined the other classes so I removed some of the defensive perks. I'll add in the self Rez equivalent back. [edit] Looking back at it, it's really strong in PvE. The entire subclass is really anti-boss. It's aimed to be a support subclass too. But I'll still change a few things around.
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  • I see now i didn't look at the healing perk and revive from afar perk and now i see it could be very effective in a boss or mob situation when with a group.

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  • Edited by Legend of Jordy: 5/17/2015 6:25:22 PM
    Oh, it's not you didn't see them before, I just did some major modifications. It's closer to how it originally was but kept some of the balance and strategy of the last one. Plus it was always Support/Boss based. Should be near perfect now. Tell me what you think.

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  • Awesome, just think that probe could be OP if you used it on a boss then went up to him and kept using a shotgun on him, does it go away if you shoot? And how long does it last?

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  • Edited by Legend of Jordy: 5/17/2015 6:43:40 PM
    Lasts the entire duration of Probe unless you fire a shot.

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