Well I wager it has to do with several things.
~first and formost hunters are on the front of the disc case. the other 2 classes are in the backround.
~second the spread of propaganda that hunters are OP hunter supers OP etc. People naturally go for the strongest/easiest things. Because it's much easier to do then actually improve yourself as a player. Note just because the community perceives something to be the best doesn't make it factually the best.
~ warlocks are ability heavy and titans require very unique styles of play. these are off putting to newer players or players not confident in their skills.
~hunter is the basic bitch class. Hunters rely much more on their guns then their abilities. If a lesser skilled player only needs to worry about being effective with his gun most of the time there is little pressure. Not to mention the hunter has the most universal jump known to platformer games and other popular titles. A double jump.
~my last point I can think of is hunter supers are statistically more efficient because they are single target. Meaning you will typically get more bang for your buck per super then most other classes do.
I'm not going to get into any arguments. I think class balance is beautifully done actually. Hunters just receive the brunt of bitching because FPS multiplayer is still popular and hunters shine their best in pvp.
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