Idea courtesy of Whiplash12000
[b]Void Breacher[/b]
[i]"Bend distance, travel to new worlds, and make your own discovery"[/i]
Grenades:
Dissolve Grenade:
[i]"Releases a pool of dark matter that damages enemies inside"[/i]
[spoiler]*does 100 DMG on detonation
*has a 2 pace radius
*does 7 DMG per tick
*lasts 4 seconds[/spoiler]
Gravity Grenade:
[i]"Create a source of gravity to draw enemies from cover"[/i]
[spoiler]*Does 100 DMG on detonation
*has a 5 pace radius
*slowly pulls enemies in
*lasts 5 seconds[/spoiler]
Dimension Grenade:
[i]"Use this grenade to travel farther than your blink could ever go"[/i]
[spoiler]*Will not teleport if grenade goes off the map or in a forbidden zone
*Grenade is heavy to throw[/spoiler]
Jump Types:
[spoiler]Double Jump
Higher Jump
Farther Jump
Blink[/spoiler]
Super: Dimensional Void
[i]"Bend space into a weapon, Using your Relic as the loader"[/i]
[spoiler]*Gain a weapon similar to a relic
*Gain 2 melees that spawn a portal upon use
*Enemies hit by Relic are teleported through one of the Portals
*Enemies that travel through the Portal Take 110 DMG
*Teammates can pass through portal
*Relic has no auto aim
*Portals are transparent and can be shot through
*Portals last 20 seconds
*Dimensional Void lasts 30 seconds
*Each Pass through Portal takes up 1/10 of super energy
*Cannot place portals within 3 paces of a deadly fall[/spoiler]
Super Upgrades:
[spoiler]Sneaky: Gain temporary invisibility after traveling through portal
Dimensional Disruption: Press LT+RT to trigger a ground pound with Relic
I Shouldn't Have Seen That: Enemies that travel through Portal are partially blinded[/spoiler]
Melee: Identity Theft
[i]"They won't even see you coming"[/i]
[spoiler]*Damaging an enemy with Identity Theft makes you appear as an ally on the radar for 5 seconds
*Damaging an enemy in PVP makes enemies stop attacking you for 5 seconds
*Does 120 DMG
*Identity Theft does not affect Majors and Ultras
*Identity Theft is shorter during Weight of Darkness[/spoiler]
Melee Upgrades:
[spoiler]Unknown Theft: Your name does not show in PVP for enemies during Identity Theft, increases duration by 3 seconds in PVE
I am your Banker: You gain invisibility during Identity Theft
Tough Case: Identity Theft lasts 4 seconds longer[/spoiler]
Special Upgrades:
[spoiler]Overthrow: Throw Grenades Farther
Getaway Plan: Move faster while under Identity Theft
Dimension Projection: Increases distance traveled through Blink[/spoiler]
Final Upgrades:
[spoiler]Congregating Void: Increased Melee damage after going through a Portal or Blinking
Backup Plans: Swap Weapons Faster
Universal Dance Party: Dancing speeds up melee and grenade cooldown.[/spoiler]
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I don't really get the super. So you hit enemies to make them travel through a portal, but to where?
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Cool, but way overpowered.
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The dissolve grenade is okay but...your ideas are WAYYY too over the top.