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4/21/2015 11:56:50 PM
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What do you want from Density II?

T4R

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  • 1
    More mass in less space.

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  • More DENSITY!

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  • No Thorn

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  • I want everything that Destiny failed to deliver on.

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  • I want a story that is so much fun and so in depth that it will make me want to delete characters just so I can play it again. And that's not go to the tower and pick up a gun or go to the reef and get a bounty. I want straight up Halo type cinematic story. More cutscenes would be nice to but make them skip able.

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    • Personally, I'd like to see a thorn buff in Destiny 2. [spoiler]joke[/spoiler]

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    • I want ship combat, and the ability to fly ships to be available to players, this would be much better and make people happier when the got a new legendary or exotic ship, cause it would mean something to them, rather than just a loading screen addition. I also want a dedicated story. Bungie really needs this to get players involved with the game, or else people wont really care what is going on with the characters and will shake their heads when something important happens. Lastly I want a better loot system. 'RNG' isn't a good system because it doesn't provide players with a skill based reward, which makes players who put time into the game greatly disappointed. P.S. Bungie, tell Activision to back off, all they want is your money!

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    • Too many other games coming,i don't think density will compete,lol especially for 10 years..not happening

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    • 1 player trading 2 dinklebot 3 survival type mode 4 sparrow racing 5 open world (even between planets) 6 more planets 7 longer, better story 8 dungeons ( differnt from raids and only for the best) 9 dedicated servers 10 skill based rng

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      • My money back for the first destiny

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        • Harder things. That's what I want from density 2

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          • I would like to see missions that delve into the games lore. For example, there could be a mission where the fireteam of 3 play as Lord Saladin, Lord Shaxx, and Commander Zavala. All three characters will have their own unique weapons and exotic abilities. The mission could really show what happened at The Gap and what really caused the strain between the three Titans. Perhaps was we could play a single player only mission where you play as Shin Malphur and battle Dredgen Yor. I believe Ikora Rey was captured by someone? Maybe a mission to show exactly how she escaped. Maybe a mission that can give more insight to the Exo Stranger and why she is helping the Guardians. Perhaps even a mission where the players play as The Queen and her brother and fight back the Fallen. I just think this would be a lot more interesting and meaningful compared to hunting for Dead Ghosts and having to read the whole plot on the website.

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          • Story. A coherent, interesting story with cut scenes that add character development and aren't reliant on external materials to tell the core story.

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          • More mass! More mass!

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            • 1) A Cohesive Story rather than some disjointed story lines. 2) An escalating Horde mode with Real Loot (i.e FireFight as in Halo ODST / Halo Reach) in an open area - rather than an Arena. 3) Space ship battles - just like in Halo Reach. We have all these "expensive" ships - why can't we use them for something other than filler when flying between planets.

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            • I haven't even played the first Density...what's it about lol

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              • Be able to fly your ship.

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              • New class...

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              • Story, solid NPC's, in-game lore.

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              • 15+ hours of solid story. That doesn't mean 15 hours of traveling back and forth to the tower/reef/whatever the next social space may be. 15 hours of just story. Anything short of that and I won't bother with it at all.

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                • A prequel, less rng, better story, can actually fly your ship in space, custom/private matches!

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                • Edited by septarn: 6/7/2015 10:51:44 PM
                  1. Less RNG and more Boss drops (like an early video had it) 2. Pick what materials you want to use and stick to it. No more of this ever changing grinding requirements. 3. Have a permanent level cap for the character, weapons and gear. Its a sick joke it have people work hard to reach the max only to have it torn down at each DLC. 4. Interactive NPCs in patrol. 5. A relevant and purposeful story. 6. Voluntary matchmaking on all game modes. 7. More and faster servers. An "always online" game should never go down on ya. 8. Randomized Strikes. Keep the goal the same but have enemies and intermediate challenges change from game to game. 9. Player created content. Halo Forge-esk 10. Content, content, content. Did I mention Content?

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                • Open world pvp

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                  • Better patrol.

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                  • Open world.

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                  • Stable servers that don't kick me constantly

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