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Edited by TemporalCoyote: 4/21/2015 6:45:44 PM
421

WARNING - Archon Priest Strike Broken After Patch 1.1.2

So apparently Bungie tried to patch the Archon Priest Strike in 1.1.2 without telling anyone and did it poorly. You can no longer snipe from above the Vex Waves spawn half way through the strike at all without risk of breaking the whole strike. I had read that you couldn't use the highest rock anymore so I wasn't even that far away. I was sniping from where you shoot the 4 goblins right when you first enter the area. I made it to the second wave just fine and then everything de-spawned and I had to go re-engage the door. [b]After killing the first wave a second time nothing else spawned and I couldn't re-engage the door, I had to just go back to orbit.[/b] Just trying to make some other people aware so others don't have to waste their time like I did. After some more research a decent way around this is to just leave one enemy and run down there to kill it then sprint back up to the top. UPDATE: (Thanks beedel): "This is unintentional" per bungie: [url]https://twitter.com/bungie/status/590576802713706496[/url] Edit - added bold and attempted to clarify what is broken.

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  • I no you'll all argue that snipers should be used far enough away that it gets you out of the fire fight, but this is a video game a FPS you're suppose to have enemy's shooting at you, sniping AI's that can't shoot back is just cheap skill less and boring.if that's what you enjoy you can still go to patrol and do it but don't complain that the game doesn't reward you for it. Nightfalls are meant to be challenging don't complain that things can shoot you

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