So apparently Bungie tried to patch the Archon Priest Strike in 1.1.2 without telling anyone and did it poorly. You can no longer snipe from above the Vex Waves spawn half way through the strike at all without risk of breaking the whole strike. I had read that you couldn't use the highest rock anymore so I wasn't even that far away. I was sniping from where you shoot the 4 goblins right when you first enter the area. I made it to the second wave just fine and then everything de-spawned and I had to go re-engage the door. [b]After killing the first wave a second time nothing else spawned and I couldn't re-engage the door, I had to just go back to orbit.[/b]
Just trying to make some other people aware so others don't have to waste their time like I did. After some more research a decent way around this is to just leave one enemy and run down there to kill it then sprint back up to the top.
UPDATE: (Thanks beedel): "This is unintentional" per bungie: [url]https://twitter.com/bungie/status/590576802713706496[/url]
Edit - added bold and attempted to clarify what is broken.
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There is a few issues I have noticed as well. 1.If you snipe from the ship after the first wave is complete you will have to go back to the door and restart it again ( it can be a good thing if you want to farm glimmer) 2.also the first part of the mission once you clear the hydra and you go on to the next part there was only a captain. I did not read your whole post sorry so I don't know if you mentioned these things.