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4/13/2015 11:09:40 PM
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Thoughts. They know people have a hard time getting six players obviously. I'm curious how much fall off they've seen in completions of Raid activities, and of those how many are full fire teams. I had a suspicion for a while Prison of Elders would be an enemy wave thing. Honestly that's all Destiny is anyways. I'm very torn about this. I've always wanted Destiny to be my game for the next 10 years. But Bungie has been delivering less content than they insinuated would happen and restricting options on what's available. Now with silly knee jerk reactions like nerfing Auto Rifles to niche status, the upcoming travesty of decreasing special ammo and in turn special weapons, NOTHING in the way of engaging PvE wise in 6 months. I guess my mindset is to [b]for the last time EVER[/b] take an open mind into these reveals and give Bungie a shot at selling me another expansion pack. Maybe. Hard to accept how much fun they've taken away from the game since launch.
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  • Since the raids are the most complex game modes, they are spending a lot of resources to please just 20% of players (80% of Destiny players have never completed a raid), I think they are setting their priorities straight.

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  • The 80% who haven't finished it is their fault. You can't take away from what was a MAJOR selling point because people choose not to finish it. And I would need to see stats that 80% don't finish. I find that hard to believe seeing all the 32s in full raid gear.

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  • Edited by harrymfa: 4/14/2015 12:04:18 AM
    If the majority of people do not raid, it's the developer's fault, you can't blame 80% of players. Besides whose fault is it, they are using way too many resources for a part of the game that only a minority was playing. Playstation says the percentage completion of each trophy, and the raid trophy is less than 20%. I have a 32 character with full raid gear and have only completed the raid twice, so gear doesn't prove anything.

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  • Proves you did it twice.

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