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Destiny

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Edited by Boom Shalock: 4/8/2015 3:28:01 PM
247

The classes are unbalanced in PvP and Hunters are heavily OP (Proof inside!)

I always had the impression, the classes are not well balanced and therefore I went to destinytracker.com and did some research. I evaluated several Top-100 rank lists (score, K/D etc.) on their site across all platforms and statistically counted the occuring classes. This is the result as a distribution of classes among the Top 100 lists: [b]63% - Hunters 23% - Titans 14% - Warlocks[/b] This leaves two conclusions: 1. Good players play Hunters. 2. Hunters are the most powerful class concerning the Crucible. Personally I doubt 1, at least in with this numbers. Hunters are the most played class, but the distribution in pure played classes is somehow like 38:31:31 (H:T:W). How would you interpret these numbers? edit: It's typical for these forums, how you get attacked and flamed if you open hypothesis like this. Don't get me wrong, kids, I'm not calling for a nerf or anything. I just want to discuss the numbers. And I expect Bungie to do a decent retrospective in the classes balance! edit2: It's interesting to see, how nobody seems to care about this thread but the the Hunter fanboys, who solely come in to cry and tell me to stop crying and to stop to critic their beloved Hunter. This community is really immature and childish. edit3: A lot of people start to argue with class skills or player skills, but can we please reduce to the numbers I posted and you can try explaining them?

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  • I'm still waiting for your proof on the subject. The numbers just prove that people like to play as a hunter in crucible. But they are nowhere near being OP. A hunter in bladedancer can take out multiple enemies more often, but they hardly get any damage resistance when in their supers. They are trumped by all other supers. Sunsingers complain about being vulnerable when using self res. Why use self res in pvp? Why not radiant skin and gain even more damage resistance. Claws of ahkkkkk. Two fusion, two melee over shields. Void walkers can take out a charging bladedancer with their super. Also have that helm of ahkkkkk that increases damage resistance. Titans FoH... doesn't even need to be mentioned. Trumps all. But what about the bubble? Armor of light. Helm of Saint. That is all. Hunters = high risk/high reward. More mobile, and agile. A jump that most fps vets are use to. Not mine, nor any other persons fault you go into crucible with a pve setup thinking you're going to wreak havoc then come into the forums and try and stir a pot that is already -blam!-ed due to a shit community.

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