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3/29/2015 11:12:33 PM
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An exotic Warlock Bond that allows you to equip spells instead of weapons. I imagine it having all three energy colors swirling around it when you're idol, but charges a particular energy source when using it in a spell. For example, if you shoot orbs of arc energy out of your hands like a Hive Wizard, then the bond will glow with arc light. You will only be able to receive spells as drops when wearing the Bond. If you are not wearing the bond, you receive general weapon drops and no spells whatsoever. Most spells will be more about aiding your allies and setting "Field Enchantments", a strictly supportive role, but some spells will allow you to do some kind of offensive damage.
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  • Ya

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  • That's actually a really cool idea, never gonna happen. It's a little over the top though. If that happens with lock, it has to happen with the other classes also

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  • I actually have a separate idea for the other classes. Warlocks are supposed to be the "Mages" of the game, so giving them spells makes sense. Hunters will be able to collect different Melee weapons, like swords, knives, daggers, hatchets, ect, and normal Melee knives so you don't have to use the same general knife with each strike. These weapons would give Hunters different perks for different usage purposes. Hunters are the skilled assassins, the adventurers, so energized ninja weapons will fit them. Titans, instead of getting normal weapons, would get more armor gear. Some gear would allow them to take Shoulder Charge to the next level, be able to tank so much damage that it will require two rockets to kill them, and increase melee attacking power, like brass knuckles charged with solar energy. Titans are meant to be the tanky damage dealing class of the game, so this would fit them well.

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  • Great ideas. Too bad bungie ignores original good ideas.

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  • I know right :/

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