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originally posted in: Why are players quitting Destiny?
3/29/2015 1:37:31 AM
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It all boils down to one simple problem: [b]Destiny[/b] was not the game you expected to be. Now I'm not talking about broken Bunjie promises, false advertising or any other crazy reasoning behind most topics. I'm talking about that obvious truth that can't be denied. Yeah, I get it, you're getting bored? You've hit a wall in playing [b]Destiny[/b]? But how? Why? I'm sure no one thinks of this when they first start playing cuz when you look at it, it doesn't matter if your a "Day1" player who was not given content from gameplay trailers or just the casual who saw a YouTube commercial and thought "Hey an FPS from Bunjie, sounds promising" cuz in the end [b]Destiny[/b] turns out to be very VERY different from the shooter games your used to. How many Call of Duty or Halo fans have actually played World of Warcraft? Runescape? Maybe Diablo or Skyrim? Imma tell you right now, the answer is slim to none. Although [b]Destiny[/b] is NOT sculpted exactly the same as these games, [b]Destiny[/b] still shares many familiar categories. The idea of a RNG rewarding system. Having to be logged onto internet at all times. Multiple online players who aren't NPCs. Group battles. Clans. So on and so forth, etc etc... Point is, [b]Destiny[/b] is different. However, the majority of those who bought the game were not prepared for how it was actually going to play out. So these people leaving [b]Destiny[/b] aren't quitters, they're not scrubs or whiners... They're just gamers who were either lied into [b]Destiny[/b] or they completly fell for the over hype. Either way, there is no denying that a mass chunk of the community will be gone befoe House of Wolves and a majority of that number may never return. With all that being said, I love this game. I grew up playing this style and with the FPS addition I thinks it's genious. Granted, many things need to be addressed... [b]Destiny[/b] was, and still is, a brilliant idea. I'll see you Guardians in the long run.
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