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Edited by Khan the Reaper: 7/25/2015 6:49:29 PM
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Exotic Maker. Perk Maker. Sublcass Maker

Edit 7/25: For people having trouble with ideas, here's two themes that may help. Theme #1 Class specific exotics: in the taken king, we're suppose to be getting some. Let's see what you guys can come up with. Theme #2 Toxotics: this is basically an exotic with an amazing perk but it is also hurts you somehow. Not really doing a competition because I'm very inconsistent. Edit 7/24: Glad to see we're getting some traffic going again. I've decided to change what this forum is about. I want it to be a creation outlet for everyone to share their ideas, not just for exotic gear. Hopefully you guys like the change. I'll try and include some examples. Edit 6/11: Wow, I'm surprised that people actually want this forum to stay alive. I'm sorry for being silent for so long so I've responded to a couple of posts. I'll try and respond to anyone else that adds something. Also I'm going to look for the list of exotics that I have from the last competition. I'll post it when I find it. I'm debating on doing another one. Message me if you think I should. Exotic list - Old Favorites [spoiler]https://docs.google.com/document/d/1CjnqpY5AhephV0GihorUyxY38RxfmTb_Sz0tJSfyWQY/edit?usp=sharing I also included the names of all the creators. [/spoiler] Name: Type: Description: Design: Attributes: Initial Upgrades: Exotic Upgrade: Here are some of my examples. Gunslinger [spoiler]Name: Jester's Will Type: exotic hunter helm Description: Don't fall prey to the tricks of a mad jester. You will regret it. Design: a normal hunter helmet with a white smiling mask surrounds the front of the helmet. Attributes: Strength Upgrades: melee attack speed, orbs regen melee energy Exotic upgrade: Dancing Joker- the gunslingers throwing knife leaves a dancing after image of the guardian on the spot that it is thrown and lasts 8 seconds. In pve, they take aggro from enemies. In pvp they show up on the radar as enemies.[/spoiler] Striker [spoiler]Name: Rulers Helm Type: Titan helmet Description: When faced against the will of a king, one must ask, "How do I repent?" Design: Golden helm with a crown melted into the top. Attributes: Intellect Upgrades: Grenades give more super energy, killing minions of the darkness grant more super energy Exotic Upgrade: Monarch's Wrath- Fist of havoc does more damage and kills with your super grant the titan an armor of light that lasts 5 seconds.[/spoiler] Void walker [spoiler]Name: Abyss Gravity Type: warlock helm Description: Return to me... Design: a grey warlock helm with small void particles surrounding it. Attributes: Intellect, discipline Upgrades: melee hits replenish grenade energy, more super energy from genade kills Exotic Upgrade: Abyss Gravity- vortex grenades and nova bomb have an increased radius for their damaging fields. They also have a strong singularity effect that pulls people in its radius to the the center. [/spoiler] Sun singer [spoiler]Name: Flight of Hermes Type: Warlock boots Description: True freedom is only known to the sky's. Design: Navy blue pants with large golden wings on the outer left and right side of the feet. Attributes: Discipline Upgrades: heavy ammo, speed reload primaries Exotic upgrade: Flight-extends the duration of angel of light. Grants a speed boost and better control while airborne.[/spoiler] Defender [spoiler]Name: Dynamo Luminescent Type: Titan chest Description: Bring forth the light. Design: A dark blue armor piece with an orb of light inside the chest and two small ones on both shoulders. Attributes: Intellect, Discipline Upgrades: bonus special ammo, reload speed for pulse rifles Exotic upgrade: Light Giver-Gift of light(orb gens with force barrier kills), gift of the void(damage to ward dawn gens orbs), and iron harvest(chance for orbs with heavy kills) are free perks. [/spoiler] Blade dancer [spoiler]Name: Shadow? Description: Design: Attributes:intellect Upgrades: Exotic Upgrade: Nightcrawler-gain a blink slide and sliding gives a chance to go invisible[/spoiler] I love to hear feedback about my own stuff as well Some more of my ideas. [spoiler]Name: Mike Titan Type: titan gauntlets Description: You just got knocked the -blam!- out! Design: boxing gloves Attributes: strength Upgrades: melee speed, grenade hits give melee energy Exotic: gives striker storm fist a stun ability as well as a knock back effect. [/spoiler] [spoiler]Name: Breacher's Gauntlets Type: hunter gauntlets Description: Knock Knock.... Design: bullets up and down the sleeves with grenades around the shoulder Attributes: Discipline Upgrades:orbs replenish health, melee replenishes grenade energy Exotic upgrade: Specialist- Doubles the amount of clusters from Swarm and Skip grenades. [/spoiler] [spoiler]Name: Traveller's Dawn Type: Titan Chest Description: Bathe in the light of the traveller. Design: clear muscle shaped armor with the the crest of the traveler in the top right. Attributes: Intellect, strength Upgrades: bonus heavy ammo, heavy reload speed Exotic Upgrade: Supreme Aegis- Armor of light is a free perk [/spoiler]

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  • Weapon Ideas Primary Weapons: [spoiler]Name: Lost Cause Type: Exotic Auto Rifle Description: "Not all things are worth fighting for." Design: A sleek, black Auto Rifle. Initial Upgrades: Persistence, damage upgrade, tree: Quick Draw, Field Scout, Single Point Sling Exotic Upgrade: Lost Cause: Some (33%) ammo is regained when switching targets without killing first target. (i.e. Giving up on one target regenerates some of the ammo you lost fighting it) Name: Short Temper Type: Exotic Handcannon Description: "Patience is a virtue. I hate virtues." Design: A bloodstained Handcannon. Initial Upgrades: Outlaw, damage upgrade, tree: Lightweight, Single Point Sling, Skip Rounds Exotic Upgrade: Short Temper: All shots fired deal significantly more damage when player's life is at or below 50%. Name: Blind Rage Type: Exotic Scout Rifle Description: "Anger is powerful." Design: A white Scout Rifle. Initial Upgrades: Lick in the Chamber, damage upgrade, tree: Field Scout, Send It, Armor Piercing Rounds Exotic Upgrade: Blind Rage: All shots deal significantly more damage when hip fired. Name: Burst Cannon Type: Exotic Pulse Rifle Description: "The only Pulse Rifle you'll ever use." Design: A large, bulky Pulse Rifle. Initial Upgrades: Secret Round, damage upgrade, tree: Hand Loaded, Hammer Forged, Snapshot Exotic Upgrade: "Burst" Fire: Bursts split into three separate bursts.[/spoiler] Special Weapons: [spoiler]Name: X-9 Prototype Type: Exotic Shotgun Description: "Warning: Ammo count exceeds possible range." Design: A black and light-blue Shotgun. Initial Upgrades: Cascade, damage upgrade, tree: Quick Draw, Snapshot, Explosive Rounds Exotic Upgrade: Wrong Mag: Magazine is the size of a machine gun magazine. Name: Energy Compiler Type: Exotic Fusion Rifle Description: "Sometimes one type of energy just won't do." Design: A black Fusion Rifle with white energy rays. Initial Upgrades: Outlaw, damage upgrade, tree: Accelerated Coils, Hammer Forged, Armor Piercing Rounds Exotic Upgrade: Energy Compiler: This weapon deals all three damage types. Name: Shortsighted Type: Exotic Sniper Rifle Description: "Can't afford corrective lenses." Design: A gunmetal Sniper without a scope. Initial Upgrades: Unflinching, damage upgrade, tree: Explosive Rounds, Armor Piercing Rounds, Custom Optics Exotic Upgrade: Shortsighted: Weapon is more accurate and deals more damage at a close range than usual.[/spoiler] Heavy Weapons: [spoiler]Name: Slow but Steady Type: Exotic Machine Gun Description: "…wins the race." Design: A dark green Machine Gun. Initial Upgrades: Outlaw, damage upgrade, tree: Explosive Rounds, Field Scout, Quick Draw Exotic Upgrade: Slow but Steady: Weapon fires in semi-auto mode, but has higher accuracy, range, reload, and impact. Name: Firework Launcher Type: Exotic Rocket Launcher Description: "Ohhh…Ahhh." Design: A colorful Rocket Launcher. Initial Upgrades: Tripod, damage upgrade, tree: Fitted Stock, Heavy Payload, Javelin Exotic Upgrade: Fireworks: Rockets split into many smaller tracking projectiles.[/spoiler]

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