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originally posted in: Buff AR's to Former Glory
3/28/2015 1:28:01 AM
2
Agreed. In fact, if Pulse stability was upgraded, damage was slightly boosted, and AR stability was slightly nerfed, I think that would've been perfect. And also, the Hand Cannon nerf was unnecessary, and the Fusion Rifle nerf was very severe.
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  • With less fusion rifles comes more Shotguns. They just need to address the issue of too much special ammo altogether in Crucible. Hand cannons were hardly touched, I'm still a semi sniper with my hand cannon.

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  • yeah, I think they are going to address special ammo boxes in update 1.1.2

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  • Exactly what I've found. I think no special ammo should be had on spawn, personally. I'm able to run a sniper the entire game sometimes... One hit weapons, no matter what type, seem to ruin destinys combat as they drastically reduce time to kill. I wish there was a primary only mode, honestly.

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  • fusion rifle nerf was needed though

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  • For sure! I feel like they could've decreased range rather than stability though- well, still a slight need to stability. What I'd love is for stability to be brought back up to almost where it was, but increase charge times so that kills actually require anticipation.

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