JavaScript is required to use Bungie.net

Forums

Edited by I Of Providence: 3/24/2015 9:43:03 PM
0
Name: The Energy Type: rocket launcher Description: Some say that in the end energy looses, but this weapon is a fair argument against that. Design: looks like it is made from Damascus steel, with aggressive bolts of electricity pulsing up the barrel Attributes: arc damage, high blast radius, max velocity, low reload and stability, 2 round magazine. Perks: cluster bombs or MIRV's. Second tree- field scout, heavy payload, perfect balance Exotic perk: High Energy- upon impact 5 arcbolt grenades are released around the explosion. ~~~~~~~~~~~~~~~~~~~~~~~ Name: The Entropy Type: Heavy Machine Gun Description: "some pray to RNGesus... Others wield him." Design: Has 6 rotating barrels pulsing with different elements at random Attributes: Kinetic damage, very high ROF but not max, relatively low impact and stability, 150 round magazine. Perks: Persistence, second perk tree- fitted stock, field scout, high caliber rounds. Exotic perk: RNG- this weapon does more damage the longer its fired, alternates between arc void and solar damage at random and bullets randomly do significant bonus damage. ~~~~~~~~~~~~~~~~~ These weapons are related to each other and are made to be OP, you may only have one of the 2 on your account, in order to get the other you must shard the one that you have.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon