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originally posted in:Halo Archive
originally posted in: Lord of Admirals' 2014 Halo Lore Q&A
3/18/2015 3:22:02 PM
1
It's something halo has always had tho...
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  • True as that may be, Halo is evolving. The MCC was the first Halo game on a console to make use of dedicated servers. The problem that split-screen presents on a technological level is that it causes the game to render the same map twice, using up more processing power and causing framerate lag as well as lower quality models and a shorter render distance.

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