JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by CrazyCanadianSAS: 5/7/2015 9:52:34 PM
1944

Rebalance Auto Rifles after 1.1.1 PVE Side, Need Support Guardians

Yes give the "2.5"% back

11337

Fine how they are now

1609

Buff them by half of the nerf they received

2353

85% think that Auto's need a buff, bungie hasn't acknowledged thousands of people. I'm doing what I can to keep up this thread. THIS IS MORE PVE GEARED THAN ANYTHING ELSE BUFF NON GUARDIAN DAMAGE [i][b]85% think Bungie messed up[/b][/i] A Great Video Explaining the Negative Effects brought on by 1.1.1: http://youtu.be/GMQ_f4NoNVc Auto's will always be the most popular, people are familiar with them. That's how it goes. It's not fair you ruin these weapons and make them unenjoyable just because they are popular. Scouts will become next most popular then you'll nerf those. It's not right. [b][u]Edit:[/u][/b] I believe pretty strongly in this, I love my Suros, Hardlight and Monte Carlo, sadly they don't live up to there names. Please bump if you agree, I want to have a shot at change (= A thread in feedback as well https://www.bungie.net/en/Forum/Post/105281905/0/0/1 Proving Bungie's Lie about 2.5% https://www.bungie.net/en/Forum/Post/104621102/0/0 Another Large Group of People Wanting this Changed https://www.bungie.net/en/Forum/Post/104799664/0/0 https://www.bungie.net/en/Forum/Post/99656519/0/0 [b]Edit:[/b] Option 1: [b]10,008[/b] Option 2: [u]1602[/u] Option 3: [i]2081[/i] Over 10,000 votes requesting a buff. Lets go Bungie! [b][i]Major Edit:[/i][/b] Appears some are too lazy to actually look at the thread showing the amount of nerf each weapon received, so I will post here, know that these are not my results but another supporter in the community. Actual % of Nerf Suros Regime: 14% (Impact Rating: 28) HardLight: 6-9% dependent on first tree attachments (Impact Rating: 9) Abyss Defiant: 6.3% (Impact Rating 8) Monte Carlo: 6.3% (Impact Rating 8) This is far off the "2.5%" released by Bungievision. [b]Edit:[/b] Greatly appreciating all the support, this is the only way to get Bungie's attention and get our Auto's back! I'd like to invite any Bungie admin/mod/ninja/Deej to pass this on to devs. Need you guys. Edited title to sound more professional. [b]Please write bump, amount of replies has a direct correlation to Bungie paying attention[/b]. [b][i][u]4 out of 5 people agree Auto's need a buff[/u][/i][/b] [b][i][u]10,000/11,500 people believe that Auto's need a buff, where is Bungie?[/u][/i][/b] [b][i][u]85% of voters believe that Auto's need a buff, I'm suggesting a rehash of "WakeUpSony which took fire on Twitter, with "WakeUpBungie".[/u][/i][/b] First WakeUpBungie thread located in Feedback: https://www.bungie.net/en/Forum/Post/105493526/0/0 Another WakeUpBungie thread: https://www.bungie.net/en/Forum/Post/105508546/0/0 For people wanting to link the thread: https://www.bungie.net/en/Forum/Post/105279649/0/0 Over 10,000 believe auto's need a buff, we aren't going anywhere Bungie, can't just hope it goes away! [b][u]One in Eight Believe that the 1.1.1 patch placed Auto Rifles in the right spot! 13% WakeUpBungie![/u][/b] [b][i][u]Special thanks to BrandenBjonzn for bumping this post constantly and keeping it alive.[/u][/i][/b] [b][i][u]We've officially hit the 10k vote mark, and Bungie is yet to say a thing. Perhaps 20k will do it.[/u][/i][/b]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I'd like my Necrochasm to be more than a glowing, useless trophy. Not a single one of the max RoF autos needed ANY nerf, damage, range or otherwise... Hell, none of the Auto Rifles PERIOD were in need of their shitty attempt at "balancing", and I'm a hand cannon user. But some of the legendary and exotic AR's were great for some situations, like Abyss Defiant for Wizards or anything with a solar shield, Suros for the raid (though I used Red Death if I really needed healing and there were no orbs), and some people just plain like using them. Necrochasm, while being a mostly separate topic, needs a 4-5% boost, not just the 2.5% back, plus a 60 round clip, and the Cursed Thrall explosion should happen every single time, since it doesn't seem to do any more damage or have a wider radius that the regular firefly perk, meaning Fatebringer beats it in damage and crowd control, since it headshots far easier than a max rate of fire auto rifle. Also replacing cascade with spray and play would be great, but not as necessary as the other things. With all the trouble I went through to get it, it needs to be able to do a lot more than provide a shiny light show in patrol.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    5 Replies
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon