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originally posted in: Reset Day or Heists?
3/10/2015 12:00:59 AM
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Lack of "being able to control vehicles they way you want to" does not a bad game make. Lol. If that is the only complaint I'd say the franchise is doing well. There has been no other GTA title that had this type of multi-player/online capabilities. Many people who have played felt that the vehicle control was actually harder in this one than previous versions. Again San Andreas had the best overall experience, until GTA5. Liberty City tried with all its dlc but the expansions came out way after any interest was put towards the game.
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  • Tbh GTA 4 multiplayer was 100x more fun and actually required team work. Not just drop in drop out bullshit that just messes everything up. The vehicle gameplay in a game like this is a major factor, it's called GTA for a reason. The fact they dumbed down vehicles just to appease the casuals and make it more kid friendly is a sign this game is going down hill for the more serious gamer.

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  • The casuals....serio......are we still talking about GTA? Welp I said it before and I'll say it again. To each his own. If ya didn't like it then hey, oh well. As someone who has played all of the titles, I found the vehicle controls to be a bit wonky in this one and not quite as fluid or resoonsive. Fortunately I enjoyed the hell out of the story and the controls didn't kill the game for me. Or most of anyone I know. But I guess we're all just "casual, non serious" gamers.

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  • Edited by Lordsa Jar-Jar: 3/10/2015 4:13:49 AM
    Controls make or break a game. They turned towards arcade, that's broken the game.

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