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Destiny

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Edited by l cohen l: 2/25/2015 8:43:09 PM
27

I'm seeing a lot of people crying about the Weapon Fix.

Especially Auto Rifle users. The reasons for the weapon fix are explained in, funnily enough, the Weapon Fix Update. It's really not that hard to find. But if you are that lazy: To date, Auto Rifles and Hand Cannons are being used outside of their intended range. They are ideal at close to medium range, and currently they are outperforming Scout and Pulse Rifles at distance. Auto Rifles damage fall-off will happen sooner, and range is decreased. The 2% drop in damage for Auto Rifles is to bring the TTK in time with other primaries. It doesn't seem like that much, and at close range you won't even notice it. But at further range, the damage reduction will work with the damage fall-off to give the opposing player time to counter, especially if they have a ranged weapon. TLDR? You'll have to be close to medium range [i]to efficiently use your close to medium range weapons.[/i] I switch between all weapons, and I used Pulse Rifles a lot since launch. I think the Fix is justified.

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  • Edited by TempusSpiritus: 2/25/2015 8:57:57 PM
    As you stated it doesn't bother you because you use pulse rifles which had their stats improved if I read the update info correctly. Considering the scope upgrades the auto rifles can receive I think it's fair to have the guns work beyond the medium range. I'm amazingly skilled at close combat and put a lot of time into upgrading my auto rifle, so I feel justified in being unhappy almost all weapons had their stats lowered. If the guns were meant to work the way they did...why release them that way? It's a video game which is programmed to work in specific ways so they could have easily worked on this before we got used to our weapons being...good/useful. I don't feel I'm whining I just don't feel like they have a good enough reason to do this but considering it's their game we don't exactly have a choice plus I can't complain too much as I love Destiny overall.

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