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#Gaming

Edited by CarelessRook117: 2/19/2015 3:57:37 PM
9

The Gaming Mindset.

Lately, gamers have gotten this strange delusion that they are "entitled". That a game has to be perfect in order to be worth their time. That tiny minute details can make a game terrible. It's unbelievable how much people complain over really dumb things and spout the idea that unless a game fell directly from Jesus Christ's behaloed ass crack, It's bad and should be violently complained over. The worst part is, they try to make it sound like the company's fault. As if they have some sort of responsibility to the consumers. Devs and companies are only out to make MONEY. Gaming is an INDUSTRY that currently rivals other major industries such as Major League Sports and Cinema. OF COURSE they're gonna be greedy bastards and demand as much money as they can fron you. We see that all the time in other major media. Why do you think the Hunger Games Mockingjay was divided into 2 parts? Why do you think TV is clogged with ads and endorsements? This DOESN'T however mean you have to obey their agressive marketing. If you don't like the business practices in current marketing, you have one major power as a consumer. You reserve the right NOT TO GIVE THEM YOUR MONEY. Rather than whining about it all over 4chan, just don't buy the game. If it really is THAT bad people won't buy it and use up their money on it. This will force the company to increase the quality of their releases and improve. (Unless it's EA or Sega, then you're just boned) The point is, the world doesn't revolve around you and you don't revolve around the world. We need to remember the "Game" in the word Videogame. (I am aware that I am also bitching) (...about bitching.) (Bitchception.) (Bitch.) Edit: This isn't to say that all companies don't care about their fans, it just shouldn't even be worth your time to complain that big name companies are being greedy. Especially when they've been that way the whole time. It should be expected and ignored if it becomes a hindrance.

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  • I don't agree that all game companies are greedy, although I am willing to admit that maybe some are, and that includes the indie devs as well. It's not just a sense of self entitlement, it also has to do with players setting unreasonable expectations of the devs, and when the devs don't meet those expectations, the players bash them left, right, and center. Best example that comes to mind is Fallout. The first two games in the Fallout series were isometric point and click RPGs, developed by Black Isle Studio, and published by Interplay. Black Isle was in the middle of developing their Fallout 3 (aka Van Buren) when they were shut down, resulting in the cancellation of Fallout 3(Van Buren). Bethesda licensed the rights to make three Fallout games, starting with Fallout 3, before they outright bought the Fallout IP, lock, stock, and barrel. The Fallout 1 and 2 fanboys had mistakenly convinced themselves that Bethesda would resurrect Black Isle's Fallout 3. When that didn't happen, and Fallout 3 as we know it today was released, they came down on Bethesda like a ton of bricks(I remember one such fanboy on the Nukapedia Fallout wiki who was particularly bad, crapping on just about anyone who said anything positive about Fallout 3 until one day the Ban Hammer spoke).

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