I think it's worth noting that he said he doesn't feel the drive to work hard raid because it's the normal raid, with an induced artificial difficulty due to raising the enemy level cap above the player cap.
Not only did they not introduce any new mechanics, but they [i]removed mechanics.[/i]
It's like eating a delicious steak dinner with a paired glass of wine, and looking forward to the next one, only to be served a steak that is overcooked, with no wine.
And when you look at the chef, they say, "Don't worry, the steak is tougher now. It'll be harder to eat it, and it'll take longer too!"
I've not even stepped foot into hard Crota. I don't see the point. I play games for new and cool mechanics, not to repeat the same activity, but with fewer things going on.
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