I know there are other things you want to focus on too, but the new player experience (or lack thereof) is one of the most critical problems facing Destiny, and always has been. Right now, the "new player experience" is basically just a giant middle finger with the words "look it up online" tattooed on it. Destiny is so aggressively unfriendly to new players that almost literally no one sticks around unless they were introduced to the game by a veteran who can guide them through it and teach them everything the "tutorial" (if you can even call it that) doesn't. Even I almost gave up on the game initially, despite having a veteran introduce me to it.
If you want this game that we all love to have a real future, then it needs to be able to gain new players, not just hold onto its veterans. A game that can't grow its playerbase will inevitably die at some point, as people slowly leave for one reason or another. One of the most important things for Destiny to have a stable future is a proper new player experience and tutorial, so that anyone can get into the game, instead of only people who are introduced to it and guided through it by veterans.
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1 ReplySurely returning the vaulted content will resolve most of this issue? What could be added is a bit of handholding to show what order the campaigns should be done in. Sorta like D1 did.
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I think you (and a lot of people) need to come to terms with a harsh reality: Destiny 2 IS a "dead" game. That is to say the era of "live service" in Destiny 2 is over. The lingering playerbase is likely all that D2 will ever have. And we won't stick around forever if we are once again put on the back burner in favor of "attracting new players." That's something else you need to understand: if they did that it wouldn't be the first time Bungie told their veteran players "go piss up a tree" in favor of MAYBE catching the attention of people who've never played the game and may very well never play the game. The whole point of this unvaulting is to try to REPAIR the strained relations between Bungie and the players, not alienate us further by passing over existing players and catering to "potential players."
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We already had "new player priority"... That decision lead to state that Destiny right now. Newbies must sit and consume what given, only old guardians knows what's best for Destiny. Yet, quotas and perverts propaganda ruined game.
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3 RepliesYeah let's just put D3 on hold while we build a new player experience for a dead game lol Or maybe just make us wait two more years after the unvaulting lol
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3 RepliesImagine your first game starts with your first death being attributed to Khepris Horn. Through a wall while youre trying to capture a point. I kinda understand Bungie nerfing it but invis/slugs/and weapons stat still exist so I don’t understand why Khepris horn 2 tapping people couldn’t exist.
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6 RepliesThey ain't gonna work on the new player experience for a game that's effectively ended, costs £20 everywhere & so far there's no actual future to hook people for a future payoff.
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4 RepliesThey should have never removed red war or the earlier content and it should have been the new light path. Random nonsense and chores is not fun or helpful for new players. I really hope they consider the first 3 dlc as a proper path rather then a generic quest.