Disable both of these with the first fix. Yes I know I’m gonna get the “YOu hAvE tO BUiLD fOr WeaPOns” crowd in here, but I I truly think it’s the only stat the really unbalances the PVP system. Artifacts without question have to go. It breaks to many build. This is just one old guardians opinion.
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My opinion. It’s fine as is. In 6’s no big deal. It’s not in Trials and comp so all good as far as I’m concerned 😁
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5 RepliesPvP sandbox should have been separated from day one... Would have prevented so many problems.... Post....
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2 RepliesTbh, weapons just shouldn't be a stat. Or at least the Damage bonus shouldn't be there. Have it be reload and handling only. This is for both PvP and PvE.
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2 RepliesIsn’t the artifact already disabled in PvP?
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Artifacts- yes. Armor sets- yes. Weapon stat?- not really. You get what- a 5% boost in damage at 200. Barely noticeable. Damage perks on weapons do wayy more. Want to get rid of those too?
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2 RepliesWith or without weapon stat and artifacts this game PvP would still be chaotic and TTK would still be insane with certain weapons with certain perks. Kinda the situation would not change at all. Only solution is to disable abilities, remove running and jumping and all special and heavy weapons aswell. So Destiny 2 would be like Counter-Strike. I prefer different modes like we already have. Hardware for everyone who wants limited ablities etc and normal modes for all who love chaos. I dont care at all about chaos, i love it and thats why I play Destiny and not CS.
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Why the Weapons Stat? I understand the argument for artifacts. I don't agree with it, but why the weapon stat?
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5 RepliesNegative, you already nerfed abilities into the ground to the point you have to nearly have 100 to reliably use them and a minimum 80 super to even get 1 super. Now you wanna nerf a state and remove artifact because you don't want to invest or build craft. Yall are running out. Abilities, skill,stats, and artifacts are the problem but never the person. Prismatic is intentionally weak because of all the complaining.
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1 ReplySlappers only! Slide and slap ftw!
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You remove Weapons, then everyone just speccs harder for more ability spam. Arguably worse to deal with. Artifacts should 100% go, but Weapons? You do understand that speccing into weapons comes at the cost of Health, Super, and all the other abilities? And on top of that, Weapons has very specific (and high) breakpoints to actually harbor any benefit. For 95% of the playerbase, removing weapons doesn't solve anything. The gameplay issues they suffer are correctable. It's only the upper ELOs where the breakpoints actually matter. Things like positioning and duel timing have far greater impact on poor performance than a 180 3 tapping.
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OMfG 🙄 puke
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Edited by NotCreative123: 10/26/2026 12:01:55 AMArtifact mods should definitely be removed in PVP. 6v6 is just as important as 3v3 and affects more players. Changing the weapon stat is fine as long as it remains a viable perk to spec into. If you nerf it too hard, you run the risk of harming build variety.
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1 ReplyMost artifact perks don't even work in PvP. Sheesh. What more do you want?
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Agreed. Luckily artifacts don't work in Trials and Comp. I play comp almost exclusively, so when I hop into 6s for fun, I'll be wondering how people are getting their supers way before me or why I'm suddenly killing players faster with my guns (radiant artifact perk).
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eliteg👎👎 PVP is in the shitter 👎👎 - old
agreed nothing to add its perfectly said