Something I've want since before you anounced the end of Destiny, I've have big ideas for making the subclass even better and more build crafting for it. While still keeping the feeling of Destiny and the choices you need to make in the subclass while having a customization like what POE2 has for their abillity tree but with a Destiny spin to it. I can't wait for the future of Bungie and Destiny of were you guys want it to go, here is my feedback to help create a game you and us enjoy. Guardians Make their own Fate!
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3 RepliesThe one idea I’ve had for a long time is to give 2 modifier slots to add more crafting. Some modifiers would be balanced approach and some would be cost vs risk. Meaning you could have modifiers where you get boosts across the board such as if you have a buff that corresponds with equipped super, all your fragment effects, both positive and negative for stats or otherwise gain a further 10% boost. Or have a modifier where you lose your super altogether but you gain 2x recharge rate on class/grenade and melee abilities with an additional 15% buff for any damage or duration for associated abilities. Or something as simple as you lose melee or grenade altogether to gain a 25% additive buff to the one you keep. Or have things such as while having radiant, void overshield, woven mail, amplified, or frost armour you gain respective subclass ad clear buffs i.e. scorching rounds, volatile rounds, unraveling rounds etc but at the cost of having a 20% reduction on the duration of these buffs. Just many different modifiers you could use and apply in the subclass menu but you don’t have to use any of them. They don’t even need to be as basic as what I have suggested and be more niche or perhaps even just make them be like a light/darkness infusions where you could choose to apply mild buffs that activate on use but have a 2 minute cooldown before it can be applied again. Stuff like getting a bolt charge ready your buff activates where bolt charge does 20% more damage but it only lasts for 3 individual instances on bolt charge activation, after which you would have the 2 minute cooldown. So many different applications. Once every couple of minutes you could spawn a tangle by simply using a class ability. These arent game breaking but offer you a niche boost for your builds. Maybe even assign a new stat that could be rng on all weapons instead of armor, having certain value could lower this 2 minute cooldown maxing out at 1 minute reduction. Keeping it balanced but adding another layer of valuing your weapon drops outside of just rolls.