I’d request
- Better attunement for all destinations & activities. Make everything more like Kepler where you can focus any weapon or armor piece associated with the content.
- Better cycling of weekly playlist & featured activity rotators to prevent constant repeats.
- higher difficulty quick-play playlist options for Ops. (GM & Ultimate)
- Armor ornaments & finisher focusing for eververse engrams.
-Contest mode options for all RaDs.
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All Id really wanna see is them add custom playlists, like I can set the difficulty and modifiers and go in solo or with just one friend. That and a separate artifact for just champion weapon mods, I'm ok with what we have now but Id rather all my primaries were anti barrier, and mix the specials and heavies between overload and unstop. Also like you said, just more focusing options, like why cant I focus armor.
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Option to dismantle bright engrams into bright dust
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Edited by Eva UNIT 03 S2: 8/15/2026 8:57:48 PMAll good suggestions, amongst everyone. I’m not a PvP god, but 2 crucible maps a year would’ve been cool. If they had done it right, they could’ve doubled as onslaught maps, as well. Edit: you’re talking patches, not development. In that case, my #1 would be adding all the new armor sets into the in-game search function.
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I'd be content that the servers are still running. That's likely to change in the future.
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Edited by Griever: 8/16/2026 7:22:32 PM* Add attunement to all dungeons. For years we've been able to focus, craft, and/ or reliably target farm literally everything else in the game, there's not much they can say that would even resemble a logical explanation why dungeons up until Equilibrium should be the sole exception. * Craftable Hawkmoon like I'm pretty sure they said they wanted to do years ago * Some QOL changes to various exotic weapons, ranging from stat boosts to reflect what people usually have on legendary alternatives as exotics have all been power crept into oblivion stat-wise at this point, and changes to encourage fully utilizing a weapon like if they buffed Touch of Malice so shooting blighted targets restored a bit of health or something like that. Stat-wise, several exotics have stats way below what the archetype is supposed to have like Sunshot having 20-30 less aim assist than ALL current and former lightweight hand cannons, and basically every legendary hand cannon after performance enhancing perks like Perpetual Motion or Keep Away (which people usually have on their rolls) have 80-90 range and stability on the low end. * Bring back level advantages in PvE. There's no reason to even have a level system if everything that drops gear "your level" caps you 30-50 below the enemy. Levels 451 to 550 are basically null by default because of this. And I've been saying for years that if we shouldn't be allowed to benefit from leveling up, the devs should have no say in how easily we get the best gear. So either they should never have brought back power deltas, or they should give us a lot more control over what items drop with what stats/ perks. * Swap out the catalysts for several weapons from MOT with ones I believe would've made more sense like how they decided Last Word (a primary weapon) should get a perk that encourages using it as a secondary weapon and another perk that it only really gets 1/3 of the benefit from. It basically got a downgraded Thorn catalyst. Or how they reused Rimestealer 2 more times. And buff others to be worth using in all modes, there's no reason why Jade Rabbits alt fire in PvE fully charged barely does more damage than an ignition or does less damage than any other exotic primary alt fire like that.
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3 RepliesSlowing down players in PvP would be a good start
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Core reputation streaks. Prisms and Glimmer.
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1 ReplyEdited by viiTactiiCZz: 8/14/2026 3:57:19 PM[quote]- Armor ornaments & finisher focusing for eververse engrams.[/quote] Eververse -> Bright Engrams tab -> page 2 has the Legendary/exotic (combined) ornament focusing options. Finishers have their own engram already. 'Focused Flair Engrams' on the bottom row -> third option - between Shaders and Legendary emotes.