I play Titan in PvP mostly and I have 100+ health and I’m getting 2 tapped by every hand cannon, pulse and jade rabbit. I hate using hand cannon shotgun like 99% of the player base. I usually play pulse, scout or auto depending on the map. It’s taking me like 5 head shots with everything to get kills. I look at the players and their health is like 20-50ish and they are way harder to kill than me with high health. No I’m not missing headshots so I don’t know if I’m not using the right whatever the things below the ghosts on the character screen?
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1 ReplyEdited by Myth: 7/13/2026 12:34:28 PMThe artifact is disabled in comp and trials. Every guardian has 230 hit points 130 shield and 100 health (red bar). Health stat increases recovery. The more health the faster you heal / start to recover and it also scales how much health orbs of power give you. You'll want at least 130+ health stat in pvp. Higher is definitely better. Some hc can two tap with specific perk combinations if you chain kills. Jade gets to build up a micro missile now + has a strong (scaling) firefly explosion (so basically meganeura) that damages players in an 8m radius. I did notice some matches having atrocious hitreg lately. Idk if it's lack of players and therfore bad connections, leftover/ re-enabled sbmm on top of rank or plain cheating. I know they supposedly disabled sbmm in favor of pure ranked but wouldn't be the 1st time an update rolled back a previous change by accident.
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Your just not
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TheLastBlackKnightGodsbane title is worthless. - old
Having a higher health stat does not make you harder to kill. I have 0 in PvP and I do just fine.