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Destiny 2

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7/2/2026 3:32:08 AM
1

Some ideas for D1 warlock Exotics in D2

Before I begin, I know nothing is going to come out of this, but I was daydreaming about how I would bring the D1 warlock Exotics to D2 and wanted to see what you all think: [b]Alchemist's Raiment: Feedback Loop[/b] - Collecting Special Ammo Bricks grant Heavy Ammo Progress - Collecting Heavy Ammo Bricks grant Special Ammo Progress - Generating any Ammo Brick grants 1 Armor Charge [b]Voidfang Vestments: Wishful Void[/b] - Hold Axion Bolt grenade to create a singularity, that periodically shoots a axion bolt - Chaos Accelerant extends the life of the singularity [b]The Impossible Machines: Electromagnetic Repulsors[/b] - Deactivate your Stormtrance early to cast a second Landfall, with damage scaling with how much super energy spent [b]Heart of Praxic Fire: Perpetual Flame[/b] - When casting your Well of Radiance, your abilities recharge much faster - Defeating a combatant with an ability grants ability energy to uncharged abilities [b]Purifier Robes: Spread the Light[/b] - When Song of Flame is cast, create a bliding explosion around you - Enemies defeated with song of flame spread scorch to nearby enemies [b]The Ram: Dark Charge[/b] - Enemies defeated with Soul Siphon grant void weapon damage - Defeating enemies with Devour also grant melee energy [b]Light Beyond Nemesis: Armor of Light[/b] - Armor Charge stacks to 5 - Collecting any Elemental Pickup grants Armor Charge - While you have Armor Charge, rapid kills or sustained damage with any weapon generate orbs of power - When you revive an ally, you both are granted 1 Amor Charge [b]Obsidian Mind: The Cycle[/b] - Child of the Old Gods does more damage after killing an enemy - When Child Ends, get super energy based on how many enemies killed

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