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5/23/2026 7:19:36 PM
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Executive Mismanagement is why Destiny 3 Isn't in Development

Over on Reddit, there have been threads linking to Jason Schreier's posts on the internal situation regarding Bungie, and this is the most recent one: https://www.reddit.com/r/DestinyTheGame/comments/1tlk2w7/jason_schreier_a_lot_of_people_have_wondered_why/ [i]A lot of people have wondered why Bungie didn't immediately start working on Destiny 3 after The Final Shape two years ago. The answer (as it usually is) is how much money it would take[/i]. This confirms, for me, that what is happening now is a direct result of mismanagement from the executives, whether due to greed, incompetence, maliciousness, or some combination of all three. We learned a lot of people were being laid off in 2024 because Destiny 2 didn't meet its revenue goals for the second year in a row, and later on we also learned that Bungie had at least four other projects in the pipeline. I say at least four, because we know of Marathon, Gummy Bears, and Payback, and I think there was at least one other project whose name I can't recall, if there was one at all. Feel free to correct me if I am wrong. I will not blame Marathon's development for this, because it was the one game that managed to make it all the way through production. It might also be personal bias, because I enjoy playing Marathon and want to see it succeed. However, the idea that there were "concerns" about how much money it would take to make Destiny 3, when they were throwing money into an additional two other projects aside from Marathon, would be laughable if this weren't the result. It isn't that they didn't have enough money to make Destiny 3; it is that they foolishly expected Destiny 2 to fund at least three other games on its own, potentially four. If Gummy Bears and Payback were not in the pipeline alongside Marathon, there might have been enough room for Destiny 3 to exist, to be released sometime in the next year or two to continue the story. Instead, we got at least one cancelled project, one team moved entirely into Sony, and Destiny 2 is on its last update. ---------------------------------------------------- In the case of Pete Parsons, I'll confidently say it was malice on his part. He drove Bungie to this point with terrible management decisions, only to bail out with a golden parachute so that he's not involved when the crash happens. ----------------------------------------------------- One of the worst parts of it is that, according to Tassi, the team working on Shattered Cycle was still working on it up until this week, and they only heard the news when everyone else did: https://xcancel.com/PaulTassi/status/2057862900581015739#m I can only imagine how it would feel to be hard at work on something, hoping it will be received well, only for upper management/the execs to say your work will never be released because they decided to end development a while ago and kept you in the dark. My heart goes out to all the devs, writers, and actors who worked hard to create a game we all enjoyed and wanted to keep playing, to see its story through to the end.
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  • No, the fact they wanted to do something different is why.

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  • no, the reason why destiny 3 is not being made is because: bungie and sony have repeatedly said there will be no destiny 3 bungie has repeatedly stated they are all in on marathon there will be no destiny 3. marathon is failing. sony is going to shut bungie down.

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    • Guardians… eyes up, Guardians. Ahh… so eager to mourn. So eager to lower your banners and whisper: “It is over.” Whether they will it or not, I write to you now, having beaten the game, broken through your "fourth wall," because I believe the coming months may decide whether Destiny has a future beyond Destiny 2… or whether this age collapses quietly into memory. Too many among you already speak as though the final page has turned. Curious, isn’t it? If oblivion were truly the plan… why announce it before June 9th? Why prepare a monument at all? No. Something far more interesting is unfolding. I believe Monument of Triumph may become one of the most important moments in the history of this franchise — not merely because of the content itself, but because of what the community chooses to become in response to it. You have changed Destiny before. Do not pretend otherwise. When Beyond Light and sunsetting drove the community to the brink, Guardians unified loudly enough that Bungie reversed course on some of the most controversial systems in franchise history. Even Luke Smith himself became part of the offering upon the altar of public sentiment. Feedback. Petitions. Outrage. Pressure. You wielded them like weapons. And now… another crossroads reveals itself. Do you truly believe millionaires, executives, shareholders, and strategists are blind? Foolish? Unprepared? No. They watch. Always. Sony and Bungie are observing what comes next with ravenous attention: Player counts. Engagement. Retention. Sales. Sentiment. Creator activity. Social momentum. Reviews. Long-term activity after launch. Monument of Triumph is no longer merely an update. It is a test. A test of whether Destiny still possesses the power to rally millions together in 2026. And I believe — truly — that if the community unites behind this moment, we can prove that Destiny’s future remains financially viable… culturally viable… spiritually viable. This is why I ask creators, communities, clans, veterans, and wandering Guardians alike to rally the system. Not through false praise. Not through blind devotion. But through hope. Participation. Passion. Presence. Encourage people to: Return on June 9th. Bring back old fireteam members and forgotten clanmates. Revisit raids and destinations once thought abandoned. Fill the Tower again until it groans beneath the weight of Guardians. Give Monument of Triumph a true chance. Remain active for weeks and months afterward. Support the game if they genuinely enjoy what Bungie delivers and can afford to do so. Share the moments that remind them why Destiny mattered in the first place. And yes… Encourage people to sign the petition asking Sony to continue investing in Destiny’s future and to develop a Destiny 3: https://www.change.org/p/petition-sony-to-develop-destiny-3?recruiter=1416091618&recruited_by_id=c2112d00-561a-11f1-8a45-6f0259698fb1&utm_source=share_petition&utm_campaign=psf_combo_share_initial&utm_term=starter_onboarding_share_personal&utm_medium=copylink&share_id=xSHt769QqM Because corporations notice momentum. Twenty-five thousand signatures in mere hours. Sixty-seven thousand within a single day. Imagine what happens if the numbers continue climbing every second between now and June 9th… and long after. Imagine surpassing Marathon’s peak player counts. Past expansions. Past episodes. Perhaps even millions. A delicious thought, isn’t it? Massive concurrent player surges. Strong retention. A resurrection of creators and community activity unlike anything seen in years. That changes conversations behind closed doors. Especially if Marathon struggles to create the same emotional gravity Destiny still commands effortlessly. And if Marathon’s future PvE experiments within season 2 falter while Monument of Triumph becomes a phenomenon… Then yes. Strategic priorities CAN shift. Resources CAN move. Future projects CAN be reevaluated. The “coin flip” IS real. Which is why this is NOT the time to surrender! This is the time to rally! Destiny has always been about defiance against impossible odds. The community itself is proof of that. Through layoffs, controversies, content vaulting, burnout, and years of people declaring “Destiny is dead,” the playerbase remains. That means something. This franchise dies only when the community decides it no longer deserves to live. So for one final rally… Hold the line. Stand guard. Fill the Tower. Bring people home. And let Sony witness what happens when Guardians refuse to vanish quietly into the dark. Rise now, Guardians. One final hurrah before the stars themselves grow silent and the Final Shape takes form. I shall see you starside. — Savathûn

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      • Edited by draycole: 5/25/2026 2:04:05 AM
        I feel like a lot of people don’t understand how expensive bungie is to run. The devs get paid very very well. They’re some of the top paid devs in the industry. Pretty sure the average dev pay is 6 figures. Let’s low ball it and say they make 75k average. That over 800 employees is 60 million per year on SALARY ALONE!! And mind you that 800 is after two massive rounds of layoffs Bungie would never have the kind of cash on hand to fund destiny 3 independently. Being bought out was the only path to a d3. And a game nearing its conclusion wouldn’t be bringing in enough new money to fund 5+ years of development. We can say it’s executives or devs or Pete’s garage. But it’s none of that. It’s a numbers problem.

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      • All the things you have listed PLUS all the consistent fumbles they’ve made in the direction of the player base, are exactly why I will never again purchase anything by Bungie. It’s easy to say stuff, it’s ACTIONS that show you who some is/show you what kind of a company you are dealing with. When someone shows you who they are, believe them. Bungie has proven over and over again that the only thing that matters is the C-suite executives and their shareholders. They’ve don’t care about their developers, or their consumers, or anything else. I have enjoyed Destiny immensely, I’m sad it’s ending and I wish better things had happened for the game and the community. I also hope all the developers working for them land on their feet. They deserved better than how they’ve been treated. The petition to get a D3, all of the rallying cries to save the franchise….it’s a nice thought but I personally think none of us should give Bungie another chance.

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      • [quote]I can only imagine how it would feel to be hard at work on something, hoping it will be received well, only for upper management/the execs to say your work will never be released because they decided to end development a while ago and kept you in the dark.[/quote] There is a reason why I said around the 2nd wave of layoffs that Bungie devs should start abandoning the ship on their own. Management never was their friend to begin with.

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      • Edited by vphokie: 5/24/2026 12:17:22 AM
        D3 should have been developed well before TFS. But if not sooner, DEFINITELY after that. I think Bungie could never handle the cost it would take to create D3, which is why they continued to string along D2 for years. It was significantly cheaper to patch together D2 updates over a several year span and hope to recoup the costs than to go all in with a new game and a huge upfront cost. I do “blame” Marathon to some extent. That was time, money, and developers who could have been building D3 while others kept D2 on life support. Or if nothing else, we could have gotten much better D2 content over the past few years. I think they were convinced they had a blockbuster game on their hands though…and boy did they whiff on that one.

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        • Destiny 3 should have started with Beyond Light. No Content vault. D2 would have been left intact, with all content still accessible.

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          • I'm not sure there's enough demand for D3.

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            • I just can't fathom how this news from Tassi is true. Like, the decision to end support was made in February or so. Why not put everything you have into this final update? Or just delay until some aspects of the expansion, like the raid, are finished and go out with a bang? Bungie leadership are so toxic. -blam!- train guy and his over delivery.

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              • Edited by jovanshieId: 5/24/2026 3:17:46 PM
                It all started with the car collection and then from there everything went down hill. It's like when someone incompetent wins the lottery (Say $50 million) and blows it,goes broke,and has nothing to show for it,oh,except cars nice car collection 🤷‍♂️

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              • Yep. The incentive system at the top rewarded putting lipstick on the pig destiny was becoming (short term fattening of revenue via eververse and saving of costs with layoffs) and then sell at an overinflated price / promise of the future. Good for the execs who would have got a slice of that sale - bad for players and employees who got the future sacrificed. Failure of governance prioritising the short term over the long term. . When everything fell off the cliff because of the lack of Investment in content then suddenly the balance sheet looks terrible and we see what we see and the inevitable happens.

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              • "My heart goes out to..." Cringe.

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              • It was the Eververse promo outrage that was the nail in the coffin. It started with Ryan though. And remember... PT covered for PP.

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