You know, one reason I've been playing D2 since Shadowkeep, and enjoying it since then, is that GM level difficulty was optional.
Not there's a difficulty option above GM, and literally everything that's worth doing absolutely has to be played on that difficulty to still get anything worthwhile.
I can't describe how old it's getting having to play with pretty much no mistakes at all and still dying to the littlest things. It doesn't feel good. In fact, it's honestly making me feel drained. And at its core, the game relies too much on RNG for everything to be a "skill issue."
I don't understand why this game has to suddenly be so afraid of being casual. Literally the only thing of a relatively average difficulty that's worth doing is Equilibrium, and that's gotten old too.
Before Edge of Fate, the fact that the game welcomed both casual and hardcore players was one of my main points of praise towards it. Now even that can't be said. I can deal with other sore points about the game, like all the New Gear stuff or the weird story content like all the stuff with the Nine or Eris's stupid "God of Vengeance" nonsense. But taking away one of the main things that made this game attractive just isn't right.
It's all making me sad and angry, and it's burning me out. And I don't think I'm alone in that.
-
29 RepliesStreamers destroyed the game then left.
-
Edge of Fate completely killed the game
-
Game should have ended with heresy going into rite of the nine and then into an age of triumph 2. Instead we get alien boogers and -blam!- the expansion, followed by star wars from temu. I blame management for throwing -blam!- at a wall and trying to see what sticks. Who knows what those -blam!- are thinking. Meanwhile, dmg and his little crotch spawn that exist only to moderate these forums act like the bloody SS and are somehow worse than reddit mods, which is a -blam!- achievement. Speaking of Dmg, the absolute -blam!- has said that bungo cannot extend iron banner due to some "backend issue". The only backend issue that bungo really has is that they have their noses up the backend of the streamers.
-
#RIPKheprisHorn 🥀
-
5 RepliesI agree. I pretty much stopped playing because of the changes introduced with Edge of Fate. I would drop in for a couple of days now and then, but even that’s drifted away. The way I see it is that continuing to play regularly would be telling Bungie that I’m enjoying the game and support what they’ve done to it. So I stopped.
-
What's a matter Esay? Don't you know I'm loco.
-
You don’t have to play on the hardest difficulty.
-
Edited by Sen: 4/17/2026 10:06:46 PMRedacted
-
That’s why I just dabble in it now. Bungie makes it pretty obvious they are going to do the bare minimum for this game🤷♂️
-
4 RepliesYou can thank all the hardcore, libtard content creator / streamers for that. They, along with all the blue-haired, she-him Bungie employees, destroyed this game. Facts.
-
The thing I find most curious about that is we’ve been here before . During lightfall they raised the difficulty across the board . They also really juiced neomuna and people hated it . Bungie reverted that after the feedback . I don’t k or why thru have gone back to it across most activities . Realistically I think it’s to justify dropping T5 gear more than anything else .
-
GM is significantly easier than it was before. Even ultimate is easier than the old gm. You don't need to really be near-perfect to complete activities on GM. That said, I can understand not wanting to play at that difficulty. Luckily power is pretty much meaningless so you don't really need to do things on GM or above
-
OP: Bump! ☑️ 🖖👻
-
1 ReplyIf you were playing peak D2 during forsaken, I suspect you'd have dumped Destiny ages ago.
-
4 RepliesIt'll get better
-
5 RepliesAnd yet here you are, still playing it 🤣