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Edited by Times Vengeance: 4/9/2026 7:42:00 PM
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Coping Because Bungie Killed My Favorite Game For This

Marathon isn’t even breaking 30k players anymore. This billion-dollar company threw away a game with a thriving community and dedicated players for the third entry in the Concord series, rather than using their resources to upgrade what actually makes them the money they’re so desperate for (Destiny). Genuinely insane move to make, man. Being an apologist for AAA gaming companies must be really rough these days, so I wish good luck for those who are, for some reason, fighting desperately to defend Bungie’s honor. I’m sure your bravery will be rewarded someday. [spoiler]Moderator edit: This thread has been moved to #Offtopic, a more appropriate forum for this offtopic discussion. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]
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  • People keep comparing Marathon to Concord. I think comparing it to the Battleborn/Overwatch dynamic is more apropos. Overwatch held a massive free open beta that ran almost exactly when Battleborn launched. Overwatch was [i]super popular [/i]and dominated the market. Battleborn suffered because of it. Very low sales but with a loyal dedicated fandom. It had a campaign that could be played solo or co-op [i]plus[/i] the team-based, objective-focused PVP hero-shooter action with strong MOBA-like elements, including minions, towers, and in-game leveling. It was a good game, if it had been released months before the Overwatch free-to-play beta things would have been different. If Marathon had been released before Arc Raiders, perhaps things would have been different too.

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