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Destiny 2

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Edited by 仰空Skypia: 4/6/2026 10:12:51 AM
2

Hunter Exotic Armor Improvement Ideas for Grenade-Related Builds

Most Hunter grenade-focused Exotic Armor pieces are not powerful enough. Below are some improvement ideas: [b]1. Renewal Grasps and Spirit of Renewal[/b] The Frost Armor and damage reduction effects provided by this Exotic Armor are very strong, but it should also grant ability regeneration, while improving usability and uptime, considering how mobile most current enemies and bosses are. [b]Renewal Grasps[/b] Add the following on top of existing effects: - Duskfield Grenade can attach to enemies and follow their movement. - Applying Freeze grants a small amount of grenade energy. [b]Spirit of Renewal[/b] Add the following on top of existing effects: - Duskfield Grenade can attach to enemies and follow their movement. [b]2. Mothkeeper's Wraps[/b] It can generate a large number of moths when paired with Ex Diris. It is hoped that the equipment restrictions will be revised to allow more ways to gain moths during normal use. In addition, the types of moths should be expandable, allowing players to freely control the spawned moths like with Aeon Swift. Like Aeon Swift, it can switch perk slots to modify moth types: - Arc / Void: Throwing a grenade generates 1 Arc Moth and 1 Void Moth. - Arc / Solar: Throwing a grenade generates 1 Arc Moth and 1 Solar Moth. - Void / Solar: Throwing a grenade generates 1 Void Moth and 1 Solar Moth. - Arc: Throwing a grenade generates 2 Arc Moths. - Void: Throwing a grenade generates 2 Void Moths. - Solar: Throwing a grenade generates 2 Solar Moths. Arc Moths fly toward enemies to create blinding explosions; dealing Arc damage to PVE combatants has a chance to generate 1 Arc Moth. Void Moths fly toward allies to provide Void Overload shields; dealing Void damage to PVE combatants has a chance to generate 1 Void Moth. Solar Moths fly toward allies to provide healing; dealing Solar damage to PVE combatants has a chance to generate 1 Solar Moth. [b]3. Young Ahamkara's Spine[/b] It does not lack damage or energy, but it should also provide some buffs to Gunpowder Gamble. After all, Gunpowder Gamble is also a large trip mine grenade, right? This would enable more build options when paired with the Prism subclass. Add the following on top of existing effects: - After attaching to a surface, Gunpowder Gamble periodically creates 4 small Solar explosions [i](similar to Dread Husk grenades)[/i], with the final Solar explosion applying Ignite. Note: It can still be shot to trigger Ignite early. [b]4. Shinobu's Vow[/b] This grenade does not excel in damage or energy, nor does it have meaningful synergy with Arc Hunter abilities. It is hoped that Combination Blow will enhance its effects. Add the following on top of existing effects: - Getting a kill with Arc melee damage grants greatly increased Skip Grenade recharge rate for a short time [i](similar to Warlock Sunbracers)[/i]. - Each stack of Combination Blow slightly increases Skip Grenade damage. [b]5. Lucky Raspberry[/b] This Exotic Armor is still not very powerful even after being buffed. The improvement idea is the same as Young Ahamkara's Spine: to increase its durability, since Hunters have very few unique durable grenades. Add the following on top of existing effects: - Thrown Arcbolt Grenades periodically generate 4 chain

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