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Destiny 2

Discuss all things Destiny 2.
Edited by blue: 2/26/2026 6:25:09 AM
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Temperature Check | Destiny Community

Let’s address the elephant now to avoid derailing the thread — yes, the game is in an uncertain transitional period and with Marathon on the horizon its future is rightfully being put into question. I’m conflicted — Destiny has been part of my life for many years. That said… As someone who mostly plays solo but has been dipping into Fireteam Finder lately, I’ve been thinking a lot about how differently we all experience the same game, so let’s do a temperature check… [b]About Loot[/b]: Loot has always been the backbone of Destiny’s replayability, but lately I’ve been questioning what actually keeps me engaged. Does loot quality and abundance impact your enjoyment? [i]If something proposes a unique use or buildcrafting opportunity I’m all in. Sadly, that hasn’t been the case for me recently[/i] Are you more interested by an indefinite grind or a finite grind? [i]The infinite hamster wheel is something I’ve seen many content creators lean towards but I’m curious about general community opinion.[/i] How much control over loot drops and quality would you like to see? [i]I personally would love to see crafting, progressive upgrades, and focusing moving forward.[/i] Would you prefer a more expansive and personalized loot system like Borderlands? [i] Drops are procedurally generated weapons (conceptually) on par with those from Destiny’s craftening incident. Every copy of Jakobs Revolver is personalized[/i] ;) [b]About Content[/b]: Where do you spend most of your playtime? Out of all featured Destiny content, what has least resonated with you and your expectations? Why? [i]I’m less interested in “this sucks” and more interested in why something didn’t land for you. Try to be constructive here.[/i] What was the last piece of content that positively subverted your expectations? What made it special? How do you feel about the Portal as a core ritual space? What additions or changes would make it more meaningful for general play and long-term grinding? Why or why not would you like to see Destiny 3? [b]About Community[/b]: Do you play alone or with friends / clanmates? Why do or don’t you engage with LFG? [i] Both PvP and PvE count here.[/i] What systems or ideas do you believe would encourage more player interaction across the game? [b]Closing Thoughts[/b]: Regardless of where the game is headed, the community shapes just as much of the experience as the content does. I’m not looking for doomposting or blind optimism, just honest perspectives — genuinely curious what keeps you logging in (or not). Appreciate anyone who takes the time to share!

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  • Regarding loot, I have two main comments. The first, raid and dungeon loot, in particular the older ones, is still something I'm chasing. I've only started playing both since the end of Rite of the Nine, mostly in raids recently. I'm chasing red-borders. Some to just complete the patterns. Some to actually craft weapons that my friends and clanmates say are still viable in the current sandbox. I'm hoping that when they update these weapons to the tiered systems this summer, the promises to viability will still hold true. The second, I'm saturated with new loot. I'm not chasing g-rolls on most of it, so there's a few stashed in my vault, but almost everything is an insta-delete now. I have very little gaming experience beyond D2, so I have no opinion with comparisons to loot from other games. Regarding content, playtime, and fireteams . Most of my time lately has been learning raids. Full clears when possible or boss checkpoint farms when we're short of time. I'm also learning how to sherpa a few with some very patient friends/clanmates who do kwtd and will help me "practice teaching" and not miss important parts of encounters or jumping paths. The raid group is typically made up of players from 2 clans. If we're just raiding for fun, we'll use lfg's to fill the fireteam if needed. Anytime we're working on one we haven't done as a group, we don't use lfg. I'm also starting to step into pvp. I'm not concerned about my k/d, and accept the fact that I'll be dead a lot until I find my preferred weapons and get used to shooting at high-movement targets. Ie: bouncing ping-pongs. I usually go matchmade with a friend/clanmate or two. Private clan fun nights also happen. It's good to hear everyone laughing.

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