It’s actually insane how obvious it’s becoming that the current Bungie hates Destiny 2.
Tell me that the whole situation doesn’t reek of disrespect. There’s a tone. Like Destiny is some annoying ex they’re embarrassed to be associated with.
The people running Bungie now didn’t build Destiny. They inherited it. The original talent, the people who actually made Destiny special are mostly gone. What we’ve got now is a untalented team that stepped into someone else’s legacy and failed massively to match it.
Instead of improving Destiny, we’ve had years of recycled seasonal models, drip-fed content, safe design, and constant backpedalling. The ambition and talent just isn’t there anymore.
And then what do they do?
They run off using the funding we gave to Destiny and made an extraction shooter. In 2026. In the most oversaturated trend-chasing genre imaginable. A genre where only a tiny handful of games survive. And they’re acting like this is some bold creative rebirth. These guys are not gamers.
It looks, to me, like a team that wanted something they could call “theirs” because they’re sick of being compared to the people who built Destiny. And here’s the uncomfortable truth: they can’t win that comparison. Ever.
So instead of proving themselves by making Destiny better, they distance themselves. It comes off like jealousy. Like corporate cope. Destiny is a constant reminder that the bar was set before they showed up, and they hate it.
There’s also the financial reality.
Destiny is expensive to maintain. A massive live-service MMO-lite with evolving systems, raids, PvP, PvE, and ongoing narrative arcs requires enormous resources. An extraction shooter with lighter seasonal structuring is significantly cheaper to sustain while potentially being highly monetizable. From a business standpoint, the shift makes sense. From a player loyalty standpoint, it feels like abandonment.
Less effort. Lower overhead. Easier monetization. Cleaner slate. Because actual effort requires talent, something they will never have.
Not “we have a vision.”
More like “this is cheaper and we don’t have to live in Destiny’s shadow anymore.”
And the worst part? The attitude. Instead of respecting the game that carried this studio for nearly a decade, there’s this weird dismissive energy around it. Like they resent having to maintain it at all. Players aren’t stupid. We can feel when a game is being treated like a burden instead of a passion project.
I've always tried to defend Bungie but it genuinely feels like the current leadership doesn’t even like the thing that built their careers. The original Bungie built Destiny with ambition. This new Bungie feels like it’s trying to escape it because they know they’ll never outdo it. And instead of stepping up, they’re stepping away. And that’s what actually makes me angry. It's not the change, it's the disrespect.
And on top of all that, it’s just the arrogance. You stole everything from the old Bungie and Destiny 2 to make your extraction slop Concord 3, and it’s going to fail. Don’t take that out on the game you abandoned for your massive bet.
If you’re going to gamble your careers next time, maybe actually have the talent to match it.
It’s clear the current team aren’t gamers, because who in their right mind would make an extraction shooter in 2026? It reeks of unearned corporate hires to me.
This is the game dev equivalent of being invited to live in someone’s beautiful home, trashing the place, doing nothing to fix it, then trying to build your own house to prove you could’ve built something better anyway, only to end up with a broken shed made of scrap wood and rusty nails… and then crying about it.
Honestly, Destiny feels over at this point. Even if they suddenly decided to refocus all their efforts back into it, I’m not sure I’d even want it anymore because they don't have the talent to maintain it. This team hasn’t just come across as incompetent, they’ve come across as disrespectful to what they inherited.
Leaks are even suggesting they’re considering adding a roguelike mode… into a looter shooter. There’s being experimental, and then there’s being completely out of touch with what your game actually is. It feels like ideas being thrown at a wall without any understanding of what made Destiny work in the first place.
The whole thing reeks of bloated corporate culture layers of HR-sanitized decision-making mixed with incompetent hires who were likely given the position to please certain government politics where no one wants to admit mistakes, no one takes real accountability, and everyone pretends there’s a grand vision when there clearly isn’t.
This version of Bungie doesn’t seem to understand the fundamentals of the industry, or the audience they’re supposed to be serving. It’s clear they were given their position not because of their genuine ability, but to get that Work Opportunity Tax Credit.#
And above all this, if you lot at Bungie had just accepted your place in this world as devs who can’t innovate but continue on, you could have had great careers. But now everything is burning because of your greed and jealousy. Well done New Bungie. I hear McDonalds is hiring.
TL;DR: Destiny 2 died so we could have Concord 3.
English
#destiny2
-
1 ReplyEdited by WifeAggro_AFK: 2/22/2026 6:53:46 AMYou’re reading malice where there’s probably just math. Destiny 2 has been running for nearly a decade if you include the full franchise arc. Live-service games get more expensive over time, not cheaper. Systems stack on systems. Tech debt builds. Engine constraints compound. Content pipelines slow down. Veteran devs cost more. Infrastructure costs don’t shrink. At the same time, player population and revenue for aging live-service games almost always trend downward after their peak. That’s not disrespect; that’s lifecycle reality. Now look at the business side: 1) Bungie does not have infinite capital. 2) Sony absolutely does not fund studios with blank checks. 3) Post-acquisition, Bungie is expected to deliver long-term IP value, not just maintain an aging one. If Destiny 2 has been in steady player decline for ~3 years, then leadership has two options: Keep pouring increasing resources into stabilizing a declining asset. [u][b]Redirect capital into a new product with higher long-term growth potential.[/b][/u] That’s not jealousy. That’s portfolio management. Do i wish they didn't choose this option - Yes; but here we are. Should have had a D3 instead
-
1 ReplyWaffling usual bs about cOnCoRd3, good job
-
What pisses me off more is they couldn't even be honest about why S&O is really delayed: MARATHON. They're framing it as "needing more time to add stuff." Yeah, as if it really takes 4 extra months + 3 months since renegades to add an activity, a few QoL updates (aka backpedaling their mistakes) and pantheon - an activity that 90% of players (casuals/non-raiders) won't be able to do because they don't know the mechanics and will get kicked. Just be f*ck*ng honest about it and say why it's really delayed: "because destiny players are second class citizens to us now. Marathon will always come first from now on." Is that so hard? This is the ultimate "f*ck you" from them, bigger than even sunsetting, imo, because they did this intentionally knowing it would be an insult to us. And not only that, they said nothing until the last minute. Gave us 2.5 months of fluff posts while saying NOTHING. Why? Because they didn't want to effect Eververse sales. That's all this game is for them. A vehicle for micro transactions. Bungie has become so dirty and shady it's painful to watch in a cringe sort of way, they honestly think we don't see through their b*llshit*t. If any of you still needed proof of this, just look at the fact that the new update got delayed for FOUR LONG MONTHS, yet they went out of their way to add a lunar new year bundle to Eververse on time! That's just adding insult to injury. F*CK YOU TOO, BUNGIE When Marathon dies in 1-2 months and destiny is down to 300 players, Sony will finally take over and finally support this game the way it deserves.
-
1 Reply[quote]It looks, to me, like a team that wanted something they could call “theirs” because they’re sick of being compared to the people who built Destiny. And here’s the uncomfortable truth: they can’t win that comparison. Ever. So instead of proving themselves by making Destiny better, they distance themselves. It comes off like jealousy. Like corporate cope. Destiny is a constant reminder that the bar was set before they showed up, and they hate it.[/quote] Funny that they want something they could call theirs and they borrow the name Marathon, another bar that would make them compared to the original one [quote]Destiny is expensive to maintain. A massive live-service MMO-lite with evolving systems, raids, PvP, PvE, and ongoing narrative arcs requires enormous resources. An extraction shooter with lighter seasonal structuring is significantly cheaper to sustain while potentially being highly monetizable. From a business standpoint, the shift makes sense. From a player loyalty standpoint, it feels like abandonment.[/quote] And look at how they manage the money. Cooking and knitting class, renting office at Seattle, really? Unnecessary spending and not related to work at all when that money can be used for quality content
-
1 ReplyBungie then vs Bungie Now sums it up pretty well. When a company hires for a specific mentality and beliefs instead of actual capabilities and talents, one shouldnt be surprised when the product tanks.
-
Edited by SCRFY N3RF HRDR: 2/25/2026 2:12:37 PMI was once in a large party of speedrunners talking about how Khepris Horn had a much deserved nerf and that “their plans” were much more encompassing of the entire game. Planned obsalescence, C suite Greed, Innate Dev Class bias from insecurity, -blam!- harassment, and much more. If you know you know
-
Absolutely brilliant write up of their current situation. Well done! What a shame this incompetent company has destroyed their only viable game.
-
2 RepliesDag man, I bet that felt cathartic. I feel ya on every topic you touched. Sending good vibes your way. Don't let this company's mismanagement of Destiny turn you bitter.
-
Well stated. All of it. But what stands out the most to me: [quote]They run off using the funding we gave to Destiny and made an extraction shooter. In 2026. In the most oversaturated trend-chasing genre imaginable. A genre where only a tiny handful of games survive. And they’re acting like this is some bold creative rebirth. These guys are not gamers. It looks, to me, like a team that wanted something they could call “theirs” because they’re sick of being compared to the people who built Destiny. And here’s the uncomfortable truth: they can’t win that comparison. Ever.[/quote] This hits the nail so hard on the head you have shattered the earth's core.
-
1 ReplyI kinda look at D2 like the Simpsons Tv series. Everyone has been played out, nothing is new. Except fishing was a nice break. But it's kept going because of a business model. But viewers / players kept coming back, just to see what's good. Or it's a comfort thing. I expect most devs that started the game, have long moved on. Otherwise the sheer boredom of it would be stifling.
-
[quote]It’s actually insane how obvious it’s becoming that the current Bungie hates Destiny 2. Tell me that the whole situation doesn’t reek of disrespect. There’s a tone. Like Destiny is some annoying ex they’re embarrassed to be associated with. The people running Bungie now didn’t build Destiny. They inherited it. The original talent, the people who actually made Destiny special are mostly gone. What we’ve got now is a untalented team that stepped into someone else’s legacy and failed massively to match it. Instead of improving Destiny, we’ve had years of recycled seasonal models, drip-fed content, safe design, and constant backpedalling. The ambition and talent just isn’t there anymore. And then what do they do? They run off using the funding we gave to Destiny and made an extraction shooter. In 2026. In the most oversaturated trend-chasing genre imaginable. A genre where only a tiny handful of games survive. And they’re acting like this is some bold creative rebirth. These guys are not gamers. It looks, to me, like a team that wanted something they could call “theirs” because they’re sick of being compared to the people who built Destiny. And here’s the uncomfortable truth: they can’t win that comparison. Ever. So instead of proving themselves by making Destiny better, they distance themselves. It comes off like jealousy. Like corporate cope. Destiny is a constant reminder that the bar was set before they showed up, and they hate it. There’s also the financial reality. Destiny is expensive to maintain. A massive live-service MMO-lite with evolving systems, raids, PvP, PvE, and ongoing narrative arcs requires enormous resources. An extraction shooter with lighter seasonal structuring is significantly cheaper to sustain while potentially being highly monetizable. From a business standpoint, the shift makes sense. From a player loyalty standpoint, it feels like abandonment. Less effort. Lower overhead. Easier monetization. Cleaner slate. Because actual effort requires talent, something they will never have. Not “we have a vision.” More like “this is cheaper and we don’t have to live in Destiny’s shadow anymore.” And the worst part? The attitude. Instead of respecting the game that carried this studio for nearly a decade, there’s this weird dismissive energy around it. Like they resent having to maintain it at all. Players aren’t stupid. We can feel when a game is being treated like a burden instead of a passion project. I've always tried to defend Bungie but it genuinely feels like the current leadership doesn’t even like the thing that built their careers. The original Bungie built Destiny with ambition. This new Bungie feels like it’s trying to escape it because they know they’ll never outdo it. And instead of stepping up, they’re stepping away. And that’s what actually makes me angry. It's not the change, it's the disrespect. And on top of all that, it’s just the arrogance. You stole everything from the old Bungie and Destiny 2 to make your extraction slop Concord 3, and it’s going to fail. Don’t take that out on the game you abandoned for your massive bet. If you’re going to gamble your careers next time, maybe actually have the talent to match it. It’s clear the current team aren’t gamers, because who in their right mind would make an extraction shooter in 2026? It reeks of unearned corporate hires to me. This is the game dev equivalent of being invited to live in someone’s beautiful home, trashing the place, doing nothing to fix it, then trying to build your own house to prove you could’ve built something better anyway, only to end up with a broken shed made of scrap wood and rusty nails… and then crying about it. Honestly, Destiny feels over at this point. Even if they suddenly decided to refocus all their efforts back into it, I’m not sure I’d even want it anymore because they don't have the talent to maintain it. This team hasn’t just come across as incompetent, they’ve come across as disrespectful to what they inherited. Leaks are even suggesting they’re considering adding a roguelike mode… into a looter shooter. There’s being experimental, and then there’s being completely out of touch with what your game actually is. It feels like ideas being thrown at a wall without any understanding of what made Destiny work in the first place. The whole thing reeks of bloated corporate culture layers of HR-sanitized decision-making mixed with incompetent hires who were likely given the position to please certain government politics where no one wants to admit mistakes, no one takes real accountability, and everyone pretends there’s a grand vision when there clearly isn’t. This version of Bungie doesn’t seem to understand the fundamentals of the industry, or the audience they’re supposed to be serving. It’s clear they were given their position not because of their genuine ability, but to get that Work Opportunity Tax Credit.# And above all this, if you lot at Bungie had just accepted your place in this world as devs who can’t innovate but continue on, you could have had great careers. But now everything is burning because of your greed and jealousy. Well done New Bungie. I hear McDonalds is hiring. TL;DR: Destiny 2 died so we could have Concord 3.[/quote] That "tone" started with shadowkeep. It was because forsaken was applauded as a "win" over vanilla. Shadowkeep was the "we know better than you" (go slow) reclamation of [i]their[/i] vision. Compared to D1, d2 was a flop; to most people. D1 was a flop to some people who expected similar previous bungie gaming experiences with strong single player endgame. I felt like the emphasis on "watchable" content back then meant "winding down", but the game kept chugging still focused on unpopular activities.
-
1 ReplyDestiny 2 wasn’t paying the bills and revenue was dropping with each new expansion/dlc ($80+ million in salary costs per year, gawd knows how much for property, utilities etc..). They needed something else and chose Marathon. Personally I think it was the wrong choice, but 🤷♀️.
-
1 ReplyBungie has good reasons to hate the game if in fact they actually do hate it 😎
-
Bungie also hates their most loyal players.
-
To say they fired Jason Statten and changed the story of the first game and the story we got was hot garbage and doing the same mission structure where you have to stop scan and defend over and over it got boring and the final mission you really didn’t kill an boss it was three Minotaur mini sub bosses that was way too easy to do solo how unimaginative and poor mission design and you really didn’t get the heroes welcome back in the tower it was an lie all you did was meet the Exo stranger in the hanger to give you the cliche speech about the ongoing battle and give you her rifle and disappears and the last cutscene of you ripping off Superman by flying past the camera in space and back to do quests and strikes yep that sums it up.
-
This is why I stopped playing D2 after mid-2023 and went back to Halo. I just don’t care about Bungie anymore, they’ve never been good to began with. I disown that company both old and new team because it’ll save you the troubles and stupid sentiments of, “Oh man, remember when…?”. Growing up is when you stop being a fanboy and start maturing (aka stop going a -blam!- what others or a fandom says). I’d rather play the most mediocre or average game than Destiny 2 or “Marathon”, because at least I get to have fun wit friends. If nobody can tell you that, they aren’t a person. They’re a Hivemind. Anyway, I just came here to read people’s weekly complaints when I’m eating at a restaurant lol
-
Edited by Guardian, Archon Of Light: 2/21/2026 10:55:18 PM
Guardian, Archon Of LightArchon Priest Of House Light - old
No, Sony does And they are in full control now "I CaNt WaIt FoR sOnY tO tAkE oVeR" Be careful what you wish for! -
7 Replies[quote]They run off using the funding we gave to Destiny[/quote]You didnt fund anything other than your license to play d2. You didnt Invest in Bungie You didnt enter a contract to fund Destiny 2 You didnt even pay Bungie any funds. You bought a license from a retail estabilishtment. You dont get to dictate where a company spends its revenue. Like it or not, Bungie only answers to Sony.
-
It's fortune Marathons first iteration was so bad or Destiny would be toast last year.
-
I’d be bored of working on the same game for 8 years too…