I mean if there is anything we have learned about new destinations it will be three small areas. A couple of small caves, so many "invisible kill zones" exploring would be nearly pointless.
Hell the give us ability to get to massive heights, but then kill us for using the very jumping hard baked into the game is ridiculous too. So what would be exciting about skyscrapers you couldn't get to the top of? It's not like we would get 1/100th Horizon exploring
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2 RepliesAgreed. I don’t care about old Chicago because I know it will turn out like every other destination in the game minus EDZ and Nessus: there will be 3 small zones and if it’s like Kepler they won’t even be public either. We need a return to big, explore blue patrol zones and to actually make them relevant again. Public events used to be great for farming in early D2, now it’s just glimmer. I miss the flashpoint system they had where each week a new patrol zone would have increased enemy activity. Based on some of the conceptual stuff I’ve seen about Old Chicago, it looks pretty much exactly like the EDZ: former human civilisation reclaimed by nature via overgrown greenery everywhere. I would much rather have a new ALIEN looking place.