I mean if there is anything we have learned about new destinations it will be three small areas. A couple of small caves, so many "invisible kill zones" exploring would be nearly pointless.
Hell the give us ability to get to massive heights, but then kill us for using the very jumping hard baked into the game is ridiculous too. So what would be exciting about skyscrapers you couldn't get to the top of? It's not like we would get 1/100th Horizon exploring
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3 RepliesAgreed. They need to return back to larger explorable zones. I mean even in D1 the zones weren't as open world as many other games, not even close. But what we have now in D2 with the new zones is ridiculous. They should handle it like Arc raiders. Could you imagine an open patrol zone like we had in D1 with the ability to go into the skyscrapers and explore like in Arc Raiders.