I mean if there is anything we have learned about new destinations it will be three small areas. A couple of small caves, so many "invisible kill zones" exploring would be nearly pointless.
Hell the give us ability to get to massive heights, but then kill us for using the very jumping hard baked into the game is ridiculous too. So what would be exciting about skyscrapers you couldn't get to the top of? It's not like we would get 1/100th Horizon exploring
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[quote]I mean if there is anything we have learned about new destinations it will be three small areas. A couple of small caves, so many "invisible kill zones" exploring would be nearly pointless. Hell the give us ability to get to massive heights, but then kill us for using the very jumping hard baked into the game is ridiculous too. So what would be exciting about skyscrapers you couldn't get to the top of? It's not like we would get 1/100th Horizon exploring[/quote] Cool frog monster King of Chicago dude Other mister in Chicago sewers near that government agency building Lodi’s home Black hole stuff Also some sort of post 3 death shenanigans
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2 RepliesDeep-dish crust subclass…
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2 RepliesI imagine it's because it's something Bungie originally thought of implementing with D1, and Chicago would be a callback to Bungie’s roots. I imagine there's hope devs would be allowed to give it some extra love as a result, if the folks on top give that go ahead (assuming any of this comes to fruition). Personally, on the note of old scrapped content, I'm still sad that nothing came of Charlemagne's vault/Joyeuse other than a minor mention.
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This is Chicago’s Subway, this is where you play………wait and see.
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5 RepliesIf we go to Chicago, I request blues brothers skins
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I wouldnt sweat on it too much. They dont have the talent pool to do anything massive, exciting or explosive until Marathon is done and even then theres so much they need to fix first. I doubt we’ll see an Old Chicago expansion till 2027 2028 tops if Destiny lives that long.
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3 RepliesAgreed. They need to return back to larger explorable zones. I mean even in D1 the zones weren't as open world as many other games, not even close. But what we have now in D2 with the new zones is ridiculous. They should handle it like Arc raiders. Could you imagine an open patrol zone like we had in D1 with the ability to go into the skyscrapers and explore like in Arc Raiders.
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well that's what this community is good at,getting overhyped and blaming bungie
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2 RepliesAgreed. I don’t care about old Chicago because I know it will turn out like every other destination in the game minus EDZ and Nessus: there will be 3 small zones and if it’s like Kepler they won’t even be public either. We need a return to big, explore blue patrol zones and to actually make them relevant again. Public events used to be great for farming in early D2, now it’s just glimmer. I miss the flashpoint system they had where each week a new patrol zone would have increased enemy activity. Based on some of the conceptual stuff I’ve seen about Old Chicago, it looks pretty much exactly like the EDZ: former human civilisation reclaimed by nature via overgrown greenery everywhere. I would much rather have a new ALIEN looking place.
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It’s going be the EDZ with rusty Kvostovs in the streets. …D2 Forever
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Eh, it's probably because Chicago will fit right in with the war-torn, constant gunfire aesthetic BungLe is going for. 😀
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I think it will be cool if old Chicago has a 1950’s aesthetic to it after spending time in all the futuristic locations.
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2 RepliesRemember when we were getting hyped about potentially leaving the solar system?
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What hype? Did i miss smt?
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1 Replywhat are you talking about? Old chicago hype?
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Edited by Sol, The Architect Mind: 1/6/2026 9:46:36 PMIt wouldn't matter so much about the height, it's the depth... Roots and a sprawling network... Also, just from the looks of what they were discussing about the tower in marathon... I think they get what they could do, again, not so much height as what is below... Labyrinth may actually mean a shifting explorable space (like the first moments entering the traveler, how dry and dull, became verdant green)... Either way, there is potential... And I love thinking of potentials, possibilities, and probabilities when it comes to the story and the answers we are getting... From computer engineering, computer science, programming and development point of view... The answer to how we can develop alongside AI/AGI/ASI... And our digital upload of self...
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1 ReplyI was only hyped because I was going to constantly call it Old Detroit, then constantly complain when things bugged or certain loot wouldn’t drop because I “can’t have -blam!- in Old Detroit”.
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9 RepliesWasn’t Savathun’s throne world scrapped old Chicago anyway? We’ve basically already seen it.