There is a fine line between challenge and frustration in a game. Challenge is engaging when it rewards mastery, which involves learning pattern and mechanics of a game.
For this feeling of progression to occurs there need to be a consistency in the experience, if the rules keeps changing, frustration sets in.
And that’s exactly what Bungie has been doing with the portal and daily random modifiers. Providing inconsistent experience, from day to day.
I love trying build in GM. I got some great one together, everything went smooth even did a flawless run. Log in the next day en everything feels different.
And I get the idea « modifiers change so you need to change and adapt your build to succeed …. » but daily? Where every single activity has a different set of modifiers?
Looking at the time I waste already in LfG, imagine if before each activity, everyday, you have to read 15 different modifiers and tweak your build accordingly, this turns into an inventory management game.
And that’s before you consider modifiers you just can’t build into, that are straight up bad. Since they are all mixed randomly, you end up with days that feels much better/worse than others.
It’s yesterday’s news that the portal sucks, but as far as I’m concerned I’m not bothered as much by the cheap aesthetics as by the way it ruins every activities by randomly forcing modifiers.
That’s why the Renegades activity is more fun in my experience, it’s challenging but the experience is much more consistent allowing for mastery of the mechanics => fun.
TLDR: Bungie => Portal modifiers => get rid of that s***.
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It would be a relevant conversation if they curated or monitored a single thing. Every modifier and time limit is auto generated or slapped on. It’s never more evident on GM+ in arena and pinnacle ops. No way anyone play tested or thought about it at all