JavaScript is required to use Bungie.net

Companion App

What needs work in the Companion App?
Edited by Steel Assassin: 12/29/2025 6:22:57 PM
12

Fire team finder improvement

From what I see there is average wrongful labels or tags 🏷️ used. It appears many people don’t fully know how to use it such as, when people don’t clearly say which encounter is it but starts at random encounters. Sometimes encounters 2 or final. That ambiguity of tags I think confuses some users. Or sometimes you see ‘Chill’ and ‘Fast’ at the same post that is contradicting. Or a fresh start of an activity the fireteam leader doesn’t know how to summon the fireteam so he send individual invites, I understand an on going session they have the only option is individual invites. Or people who join doesn’t know how to press Ready or Leaders who don’t sent a invite to a full fireteam even within 5 minutes. So I think we need some sorta solution for people to explain or understand how to use the system. [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]
English
#companionapp

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • The problem is certain labels could have been better defined. # checkpoint caused confusion during Rot9 since newbs didn't understand 1st cp was predefined by the community as 1st encounter. SotW for example had an added reward chest for its opening encounter and players labeled it as 1st cp/encounter rather than fresh run. If its reward looks like it came from a secret chest, it isn't an encounter. The way they have the feats set up in FTF is wrong. Those should be in the titles tabs since the other one only allows 3 selections. Guaranteed T5 loot drops with 4 feats. There's nothing confusing about the titles and tags from the player perspective, some people are too lazy to describe where they are; the whole thing is a potluck. Sending invites for a fresh run prevents players from getting lost in transit which happens often. I send them for those because I'm busy customizing so it's faster to just have them join. No "I" in team correct? I also send them when I'm farming an encounter so I can keep the post up as is, hopefully with them not leaving it and forcing me to take it down so others aren't mislead. I think I'm gonna start threatening boots from now on when that happens so they rejoin it. Your whole post looks like victim shaming. You need to realize this system is in place because carry services can't advertise on it. It's a QoL feature for the mods who had to deal with the reports and bans back then. We, the players, are the victims of the carry services. Quit shaming us.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon