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Destiny 2

Discuss all things Destiny 2.
Edited by jhermannITJ: 11/17/2025 2:50:00 AM
18

Eager Edge is just as bad as Well of Radiance was for the game.

Facts. I really like timers. Zero Hour is still probably my favorite mission ever. How can any timer mechanic or score multiplier exist with Eager Edge in the game? With skating and movement tech that advantages one platform greatly. With PC as the minority platform. Either Timers have to go... or movement tech including Eager Edge has to go. 😇👍💠 Or movement tech needs to go, and EE needs to be a kill perk.

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  • Edited by TheLastBlackKnight: 11/18/2025 12:30:27 PM
    If they got rid of eager edge it would truly kill the game for a lot of players, including me. Timers however are not a fun mechanic. Get rid of them Also, literally NOTHING in this event is relevant to eager edge There’s a reason almost every single player here is telling you that you are wrong. Because you are. You have a lot of bad takes regarding this game but this might be the worst.

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  • Like all things epic, EE has it's annoying side but I would never want them to remove it from the game. It's fun AF!

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    • I love eager edge… it’s awesome… I also agree timers need to go… needless stress…

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      • Edited by viiTactiiCZz: 11/17/2025 10:30:29 AM
        Disagree, eager edge as a tech (ie movement - shatter/well skating) was good. Bungie basing things on how fast you clear content making those things near mandatory, or building their encounters without considering those things should be evaluated. [quote]Either Timers have to go... or movement tech including Eager Edge has to go.[/quote] They can balance around both by making add clearing mandatory and reducing the amount of jump/running sections. As you mentioned Zero Hour - most of your time in that mission is spent running or jumping which makes Eager Edge swords a solid option. Imo they should cut back on the amount of jumping/running areas within missions and invest more in the areas we have enemies. For example, if for Zero Hour they trimmed back the TREVR area to be a few jumps down but you had to complete a puzzle in the first area with the Brig and the second area with the tank.

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        • [quote]Facts. I really like timers. Zero Hour is still probably my favorite mission ever. How can any timer mechanic or score multiplier exist with Eager Edge in the game? With skating and movement tech that advantages one platform greatly. With PC as the minority platform. Either Timers have to go... or movement tech including Eager Edge has to go. 😇👍💠 Or movement tech needs to go, and EE needs to be a kill perk.[/quote] There’s so many other ways to move fast that don’t involve eager edge. Having movement tech in a game that only occasionally has any time based activities is perfectly fine. Nothing is balanced in a way that is only doable with eager edge and using it sacrifices an offensive heavy weapon.

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          • Eager Edge and time mechanics don't really affect eachother. It's movement tech that is available to every class. So it's no more game breaking than a Sparrow. Also likes Sparrows, Eager Edge isn't usable in every situation. There are vehicle restricted zones and there are barriers/objectives/Vex-heads that act as Eager Edge restricted zones. Most people that use Eager Edge aren't even getting around much quicker either, as it's often more for convenience. Speed runners are the only people using Eager Edge to actually race a timer. And at that point, who cares? They're speed runners, they raced timers way before Eager Edge existed. A D1 player didn't need Eager Edge to solo the entire Crota raid in under 9 minutes. Why get rid of a very well liked perk? And what would be better for it? All you've said is platform inequity, but that will never change. Different platforms have different strong suits. PC still has a competitive advantage over consoles, which Eager Edge doesn't affect at all. If you struggle with it, regardless of platform, you just need practice. I have plenty of PC friends who use Eager Edge without issue.

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          • Edited by Killapete232: 11/17/2025 6:30:42 PM
            Maybe the problem is the timer mechanic and the score multiplier, and or the ever increasing threshold of score tiering. Got my diamond score using bows only. Trying the medieval modifier now and can say eager edge is barely of importance, as the RNG of having an HVT spawn in to determine a diamond score is kinda dumb. The salt mines also has drones you can shoot to do the same but the scoring is favored toward killing that HVT, this is the real issue.

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            • Brother just asked to delete one of the funnest mechanics in the game when we're crashing in player numbers. You're part of the problem. Also, favors one platform? Skill issue. Legitimately, because I've been using EE tech on console since it was introduced, in fact, EE wasn't even the original remember Worldline skate in shadowkeep GoS??? And even tho I transferred to PC, I still use a controller and EE tech just fine no Macros. Tbh it's stuff like this on why people think I'm disabled when I say I'm on controller to PC players only for them to realize I can do everything they do. Like, bro. Don't ask for EE to be deleted because of your skill issue. Just ask for the timers to be removed. Tldr: EE is fun, you have a skill issue, I use it with controller just fine. Just ask for no timers next time.

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              • Welcome to not liking timers lol. Now how about revives disappearing?

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              • Is this a troll I’m so confused

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                • You have to sacrifice a powerful heavy weapon for a sword that makes you go a bit quicker. Its fine it doesn't need any changes.

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                  • I agree 100%. It’s either/or. The problem is, as you said, that this game has been designed around the superior input of M/K for years. The smallest platform of the playerbase. And it’s even a smaller percentage now. I don’t mind which goes. Movement tech or timers. However I will say just one contrary thing, a level playing field? [quote]“You do know… what company…we’re talking about here?” Skeletor.[/quote]

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                  • It should be removed. I hate dealing with EE players. Theyre just....i don't like em lol. If I see an EE sword before we launch, I'll kick them.

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                    • There is no "movement tech". There are errors and glitches that players exploit.

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                      • Edited by rrrhino: 11/17/2025 1:53:48 PM
                        You can use eager edge and skate on controller. Skill issue. Harder difficulties just need a shorter timer. Edit, they also already nerfed movement with the epidemic of locked loadouts in basically every activity. Before bungie ruined the game with eof I would have a high mob tsteps solarlock to swap to for transitions.

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                        • Agreed. Why not just make out of glitching-outside-of map-speed-running a requirement at this point.

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                          • Edited by SavvyMon: 11/17/2025 7:56:53 AM
                            Eager edge and skating are the only things that make grinding the slop Bungie give us anymore bearable. Being able to finish call to arms proving grounds on ultimate in less than 9 minutes because you’re able to traverse faster is exactly why it will never be removed or nerfed.

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                            • Eager edge skates are not that bad to do on controller, you just need to get used to it. I would hate to see eager edge removed, it’s just too much fun. I think it would be better to just design activity timers around normal movement rather than around eager movements.

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