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originally posted in: Exotic Ideas
Edited by FJFSOM656: 10/4/2015 3:49:53 PM
4
These two are based off of a friend of mine, Diamondfire a critical member of my fireteam Steelclad Hull "What are you looking at? Oh this? Yea that was my fault..." Exotic chestplate for Titans. Based off of my buddy Diamondfire and the Spongebob episode "Shell of a Man". This massive chestplate will be bulky and silver modeled after an old Ironclad ship. Sticking out of the side of the armor will be a warhead like projectile, hence the description. Perks: Beachhead(Getting kills with rockets grants you bonus damage with your primary and secondary weapon for 10 seconds), Merimack(Kinetic shot have a chance [15%] to ricochet off of your armor dealing no damage to you), Torpedo Belly(You take no splash damage) Advantages: Feel extremely bulky and mighty in this heavy piece, useful for those who deal a lot with heavy weapons, Kinetic shot have a chance to ricochet off of you, protects your from the annoying splash damage Disadvantages: Not so useful for those who don't use rockets, And Diamond in the Rough "Eons have spanned since this weapons creation, now feel the earth's power" Exotic heavy sniper rifle. This montrosity will be a long barreled sniper with a larger bore size. The main color will be a white/ clear crystal color with small bits of black coal like structures randomly on the barrel and stock. Perks: Overpenetration([initial perk] Rounds Overpenetrate targets), Barrier down(Shots go through Phalanx Shields and Knights shield), Should have seen me([suggestion made by DarkHunter]drastic increase to reload speed and accuracy when crouching and out of the enemies direct line of sight) Advantages: Useful for anything that you can't kill with a sniper in one shot, destroyer of Phalanx and Knights, Disadvantages: Moving will cause the accuracy to drop, insane recoil unless crouching or standing still, takes up the heavy slot,
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  • The sniper bipod perk would be hard because of the lack of set "cover" in destiny. There's nothing in the game defined as cover, but as obstacles or items. Maybe the perk could be defined as "when not in enemy los and crouching"

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  • Would be a good change I guess it be easier to pull off that's for sure

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  • Yeah especially for pvp because enemies come from all sides so for the game code to define "cover" as a specific, proc'able entity would be very difficult

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  • You really went all out. The chest plate isn't my style but they would be nice for my collection.

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