Exotic weapons, mostly looking at our D2 vanilla variants and non craftables… are stuck in a very static state. While strong in some scenarios, the majority of them (examples are say graviton lance, crimson, suros regime, last word, cerebrus, borealis, prospector, list continues…) have really no edge over legendary counterparts. Legendaries with the tiered system also feel like theyve surpassed a good portion of older exotics, and even some current ones too.
So… the solution? Exotic engrams that drop in the wild can now contain one of these older exotics, with random rolls. These can be decrypted at rahool like any other engram. Theyd have different barrels, mags, additive perks over the current exotic perks, different stocks, and possibly even frame changes where applicable.
A great example of this overall change to exotics, that is present in the game already, would be the ergo sum exotic. Except these can world drop anywhere. I do believe you should have to get the initial, base drop first before you can obtain it again via rahool… for collection purposes.
An idea of what this could be for reference is say Anarchy, with any barrel launcher trait available to GLs, concussive grenades as the mag perk, bait and switch, jolting feedback(along with its present exotic perks). Seeing anarchy now as being very niche, this substantially increases its viability and desire ability to the point where its the best gl in the game and not a tier 5 legendary counterpart… hence people, especially veteran players, will actually want to grind exotic engrams like these.
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