The return of the Call to Arms event had a lot of potential to bring excitement back into Destiny 2, but the current scoring system feels more punishing than engaging.
Instead of pulling players in, it’s having the opposite effect — shutting them down. The way progress is tracked seems to favor high-skill PvP players while leaving casual and mid-level Guardians feeling left out. Many players are investing time and effort but seeing very little progress, which quickly drains the motivation to keep playing.
For PvE players, the disconnect feels even greater. The event doesn’t seem to value their usual style of play, which goes against the spirit of Destiny being a shared world where all activities and playstyles matter.
Right now, Call to Arms feels more like a divider than a community event. It should be something that unites all Guardians — PvP and PvE alike — but the current scoring and structure are discouraging the majority of players instead of celebrating their participation.
Bungie has always been at its best when events bring the community together. Hopefully, Call to Arms can be reworked in that same spirit so that every Guardian, no matter how they play, feels included and rewarded.a
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9 RepliesIt def feels weird until you remember that you literally only need 100 points for the helmet. Thats 2 top 10% scores. Not sure what other combinations would get you there. I can understand not wanting to play if you aren’t above 500 light though. Since for some goofy reason light level is tied to score.
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1 ReplyEdited by PlatinumWarlord: 11/13/2025 9:55:35 PMAgreed. This event is a continuation of everything Bungie has done wrong this season. Tone deaf, idiocy, and lazy development. After running salt mines numerous times I’ve realised Its f…ing stupid to base a community competitive event on random RNG. To have a truly competitive mode where player skill is being tested then everyone regardless of light level should be playing the “exact” same run every time - same add spawns, same champs, same run period. Having random shielded enemies which the drones may bug out, having RNG on high value target spawn, have random RNG (ability clears, precision kills etc) on the bonus objectives all basically mean every run is an f…ing dice roll and someone who is slightly worse at the game may get lucky and out score a more veteran player who happens to be unlucky with his/her RNG. “That’s not competition, that’s simply random f…in luck”. I don’t remember an Olympic Games where before the 100 meter sprint final every competitor spun a wheel “Run barefoot, 10 meter headstart, 2 second time penalty etc”:which is essentially what this event is. It’s all random BS and any sense of true 1v1 competition is meaningless. Same with the PvP mode. Why restrict to new gear only, you’re just handicapping players with less time who haven’t grinded as much this season. Never mind the damn cheaters and people using hacks. In any true competition all participants are treated equally and given identical advantages. Having modes with RNG modifiers, scoring based on light levels or pvp modes based on new gear acquired just means your rewarding players who have had time to grind this season. So Bungie I'm rank 11, 550 power grinded all season long, just give me my free helmet so I can take a break before renegades.
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I just came back to try Destiny after a break and thought id try the salt mines. Cleared 2 anchors but in the 2nd anchor room a mob is stuck in the wall and will not spawn. All that work only for a mob to get stuck in a wall forcing me to restart, this isnt easy either for someone out of the loop with all the meta builds etc. Way to go bungie...thanks
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5 RepliesThis may come as a shock to you...but not everything needs to be readily available to everyone, and not everyone can compete at high skill levels.
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Edited by NerfPaladins06: 11/14/2025 7:00:11 AMI only did 10% scores on Salt Mines and Proving Grounds and am good with just those for the helmet. I hope some sweaty assclowns don't ruin it for the rest of us by getting some score like 4 million and shove us casuals out of the 50 points bracket in those 🤣
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I gave Destiny 2 a chance last weekend and played a little while. Yesterday I tried Call to Arms in the Salt Mines. I put on the best I had and started the game. I hoped it would feel engaging, that I could relax, shoot some bad guys and fairly quickly be done with it and then make dinner. But I died, died, died and dined. The areas where full of drone-protected enemies, yellow bar enemies and a big boss in every room. Some "normal" enemies. Then I got kicked out of the game in the midddle of it. I noticed that you only have so many lives. Well, for me it does not feel engaging. I don't have the best gear, My build is not perfect and will never be. I don't have the time to play so much, and on the side watch YouTubers how to play the event and what weapons and armour you'll need, and then play to get those weapons and armour and then lastly play the event. I know good players with good builds can quickly finish it, but that is not me. So that was the first time I played Call to Arms as well as the last. I don't like the concept of punishing the players and making the time they spent in the game feel worthless.
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5 RepliesEdited by Tis-but-a-scratch: 11/14/2025 3:37:42 AMJust tried salt mines. Went in and killed about 5-6 enemies. Nope. Forced to play solo. Too hard. Went back to orbit. Not enjoyable at all. Hard pass.
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Oh it is punishing. I can't even get through salt mines. I am not good and have crap for gear, which happen when you take a 300LL box and raise a bunch of tier 1 and tier 2 gear to 300 LL. It is not and cannot replace the Tier 3 and 4 gear you should be playing with. I can't complete master level activities so i get no gear and after a few tries I just log out, not worth even attempting. Bungie can keep this POS expansion, they lost my business permanently!!!
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[quote] Right now, Call to Arms feels more like a divider than a community event. It should be something that unites all Guardians — PvP and PvE alike[/quote] That’s basically Guardian Games
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3 RepliesEverything on the reward track is easily unlockable by participating. Almost all the call to arms marked activities give 2 or more event weapons, there's a daily chest, and the usual challenges for event XP. I think you just want the Helmet for just participating. It's for hard-core/higher skilled players. It's a competition trophy.
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Ghost writer theory strikes again… It’s a half baked competition… for people who want to compete. Just run the strike bro lol