JavaScript is required to use Bungie.net

Help

Help us help you.
3/13/2023 1:20:05 PM
0

RoN - Bugs, Soft-locking & General Issues

I would like to preface this post by saying I genuinely enjoy this raid. Art team 100/100, replay ability is great having it be so quick, 3rd encounter is fantastic, loot and armor are top tier, perks and origin trait *chef's kiss*, secret chest locations are fun and intuitive, red box acquisition is a nice play on the raid mechanics. However... 1. Scission - The launchers are one of the worst mandatory mechanics I have ever seen. There is no consistency to the launch. Numerous unavoidable deaths during the gap crossings. Icarus dash, grapple and high lift are almost a necessity to help stay alive. Just make it a teleport, or a guaranteed crossing. There's no reason this should be RNG. - We were soft locked last night due to the flux of darkness buff being unobtainable after completing a floor, and having to kill the shielded combatants. We had to wipe and restart the encounter. - The REVIVE locations! I died after 2nd floor was completed, before the shielded enemies were killed. My revive spawned on the THIRD floor, on the OPPOSITE side of where I died, all the way at the END of the floor. This resulted in a wipe as we got to the 3rd floor. 2. That ridiculous nuke jumping puzzle - There doesn't seem to be any sure fire way to stay alive. I have made it a both times in my 2 runs (1 contest, 1 non), but teammates have gotten stuck here. Seems annoying for the sake of being annoying. - The Field of Light doesn't serve a purpose other than to be able to grab the darkness refuge buff. - Psion snipers 1-2 shotting at 100 resil on non-contest mode. - The RESPAWNS... I died at the very end of the puzzle, respawned at the FIRST darkness aura! Why is this a thing. At least put me relatively close to where I died. 3. Nezarec - If you don't catch him at a good time, he will teleport back up to his platform before/during DPS. Teleport again. Or just flat out walk away from us for an unknown reason. - Sometimes his wipe mechanic bugs out if you complete both chains as he is starting the wipe animation. - Having 2 ways/2 mechanics to clear the encounter seems wrong/unintended. i.e., 1. rushing the chains and stunning the boss to get to DPS; or 2. using the shoulder color explosion to survive the wipe mechanic. - My team got the mechanics down, just seems super buggy and inconsistent. 4. General - Why isn't the most recent raid farmable? Drop the loot at the power floor (1600) if you have to. But this raid rotation, farmable raid stuff is annoying for lack of a better word. The raid rotators being farmable, while the newest raid being non-farmable seems backwards. Not too upset over this one as I could see this being exploited, especially given the brevity of RoN. If you have to comment, please keep it civil. I do think this is a fantastic raid, just wanted to voice another opinion, as some may have the same sentiments. -Whiskey

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon